Begin converting QS engine to CPP
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/*
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* Background music handling for Quakespasm (adapted from uHexen2)
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* Handles streaming music as raw sound samples and runs the midi driver
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*
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* Copyright (C) 1999-2005 Id Software, Inc.
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* Copyright (C) 2010-2012 O.Sezer <[email protected]>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#ifndef _BGMUSIC_H_
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#define _BGMUSIC_H_
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extern qboolean bgmloop;
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extern cvar_t bgm_extmusic;
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qboolean BGM_Init (void);
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void BGM_Shutdown (void);
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void BGM_Play (const char *filename);
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void BGM_Stop (void);
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void BGM_Update (void);
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void BGM_Pause (void);
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void BGM_Resume (void);
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void BGM_PlayCDtrack (byte track, qboolean looping);
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#endif /* _BGMUSIC_H_ */
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