Overhaul to console structure, a bit
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+3
-3
@@ -1044,7 +1044,7 @@ void R_RenderView(void) {
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//johnfitz -- modified r_speeds output
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time2 = Sys_DoubleTime();
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if (r_pos.value)
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Con_Printf("x %i y %i z %i (pitch %i yaw %i roll %i)\n",
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console::info("x %i y %i z %i (pitch %i yaw %i roll %i)\n",
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(int) cl_entities[cl.viewentity].origin[0],
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(int) cl_entities[cl.viewentity].origin[1],
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(int) cl_entities[cl.viewentity].origin[2],
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@@ -1052,7 +1052,7 @@ void R_RenderView(void) {
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(int) cl.viewangles[YAW],
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(int) cl.viewangles[ROLL]);
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else if (r_speeds.value == 2)
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Con_Printf("%3i ms %4i/%4i wpoly %4i/%4i epoly %3i lmap %4i/%4i sky %1.1f mtex\n",
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console::info("%3i ms %4i/%4i wpoly %4i/%4i epoly %3i lmap %4i/%4i sky %1.1f mtex\n",
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(int) ((time2 - time1) * 1000),
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rs_brushpolys,
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rs_brushpasses,
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@@ -1063,7 +1063,7 @@ void R_RenderView(void) {
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rs_skypasses,
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TexMgr_FrameUsage());
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else if (r_speeds.value)
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Con_Printf("%3i ms %4i wpoly %4i epoly %3i lmap\n",
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console::info("%3i ms %4i wpoly %4i epoly %3i lmap\n",
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(int) ((time2 - time1) * 1000),
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rs_brushpolys,
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rs_aliaspolys,
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