Overhaul to console structure, a bit
This commit is contained in:
+78
-78
@@ -207,18 +207,18 @@ static void VID_Gamma_SetGamma(void) {
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#if defined(USE_SDL2)
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# if USE_GAMMA_RAMPS
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if (SDL_SetWindowGammaRamp(draw_context, vid_gamma_red, vid_gamma_green, vid_gamma_blue) != 0)
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Con_Printf("VID_Gamma_SetGamma: failed on SDL_SetWindowGammaRamp\n");
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console::info("VID_Gamma_SetGamma: failed on SDL_SetWindowGammaRamp\n");
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# else
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if (SDL_SetWindowBrightness(draw_context, value) != 0)
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Con_Printf("VID_Gamma_SetGamma: failed on SDL_SetWindowBrightness\n");
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console::info("VID_Gamma_SetGamma: failed on SDL_SetWindowBrightness\n");
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# endif
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#else /* USE_SDL2 */
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# if USE_GAMMA_RAMPS
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if (SDL_SetGammaRamp(vid_gamma_red, vid_gamma_green, vid_gamma_blue) == -1)
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Con_Printf("VID_Gamma_SetGamma: failed on SDL_SetGammaRamp\n");
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console::info("VID_Gamma_SetGamma: failed on SDL_SetGammaRamp\n");
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# else
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if (SDL_SetGamma(value, value, value) == -1)
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Con_Printf("VID_Gamma_SetGamma: failed on SDL_SetGamma\n");
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console::info("VID_Gamma_SetGamma: failed on SDL_SetGamma\n");
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# endif
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#endif /* USE_SDL2 */
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}
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@@ -237,18 +237,18 @@ static void VID_Gamma_Restore(void) {
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#if defined(USE_SDL2)
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# if USE_GAMMA_RAMPS
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if (SDL_SetWindowGammaRamp(draw_context, vid_sysgamma_red, vid_sysgamma_green, vid_sysgamma_blue) != 0)
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Con_Printf("VID_Gamma_Restore: failed on SDL_SetWindowGammaRamp\n");
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console::info("VID_Gamma_Restore: failed on SDL_SetWindowGammaRamp\n");
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# else
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if (SDL_SetWindowBrightness(draw_context, 1) != 0)
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Con_Printf("VID_Gamma_Restore: failed on SDL_SetWindowBrightness\n");
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console::info("VID_Gamma_Restore: failed on SDL_SetWindowBrightness\n");
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# endif
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#else /* USE_SDL2 */
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# if USE_GAMMA_RAMPS
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if (SDL_SetGammaRamp(vid_sysgamma_red, vid_sysgamma_green, vid_sysgamma_blue) == -1)
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Con_Printf("VID_Gamma_Restore: failed on SDL_SetGammaRamp\n");
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console::info("VID_Gamma_Restore: failed on SDL_SetGammaRamp\n");
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# else
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if (SDL_SetGamma(1, 1, 1) == -1)
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Con_Printf("VID_Gamma_Restore: failed on SDL_SetGamma\n");
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console::info("VID_Gamma_Restore: failed on SDL_SetGamma\n");
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# endif
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#endif /* USE_SDL2 */
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}
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@@ -319,7 +319,7 @@ static void VID_Gamma_Init(void) {
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#endif /* USE_SDL2 */
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if (!gammaworks)
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Con_SafePrintf("gamma adjustment not available\n");
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console::safe_print("gamma adjustment not available\n");
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}
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/*
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@@ -565,7 +565,7 @@ static bool VID_SetMode(int width, int height, int refreshrate, int bpp, bool fu
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int previous_display;
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#endif
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// so Con_Printfs don't mess us up by forcing vid and snd updates
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// so console::infos don't mess us up by forcing vid and snd updates
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temp = scr_disabled_for_loading;
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scr_disabled_for_loading = true;
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@@ -728,7 +728,7 @@ static bool VID_SetMode(int width, int height, int refreshrate, int bpp, bool fu
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates();
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Con_SafePrintf("Video mode %dx%dx%d %dHz (%d-bit z-buffer, %dx FSAA) initialized\n",
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console::safe_print("Video mode %dx%dx%d %dHz (%d-bit z-buffer, %dx FSAA) initialized\n",
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VID_GetCurrentWidth(),
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VID_GetCurrentHeight(),
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VID_GetCurrentBPP(),
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@@ -775,7 +775,7 @@ static void VID_Restart(void) {
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// validate new mode
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//
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if (!VID_ValidMode(width, height, refreshrate, bpp, fullscreen)) {
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Con_Printf("%dx%dx%d %dHz %s is not a valid mode\n",
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console::info("%dx%dx%d %dHz %s is not a valid mode\n",
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width, height, bpp, refreshrate, fullscreen ? "fullscreen" : "windowed");
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return;
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}
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@@ -933,10 +933,10 @@ GL_Info_f -- johnfitz
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===============
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*/
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static void GL_Info_f(void) {
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Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
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Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
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Con_SafePrintf("GL_VERSION: %s\n", gl_version);
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Con_Printf("GL_EXTENSIONS: %s\n", gl_extensions_nice);
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console::safe_print("GL_VENDOR: %s\n", gl_vendor);
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console::safe_print("GL_RENDERER: %s\n", gl_renderer);
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console::safe_print("GL_VERSION: %s\n", gl_version);
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console::info("GL_EXTENSIONS: %s\n", gl_extensions_nice);
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}
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/*
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@@ -973,9 +973,9 @@ static void GL_CheckExtensions(void) {
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// ARB_vertex_buffer_object
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//
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if (common::check_param("-novbo").has_value())
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Con_Warning("Vertex buffer objects disabled at command line\n");
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console::warn("Vertex buffer objects disabled at command line\n");
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else if (gl_version_major < 1 || (gl_version_major == 1 && gl_version_minor < 5))
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Con_Warning("OpenGL version < 1.5, skipping ARB_vertex_buffer_object check\n");
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console::warn("OpenGL version < 1.5, skipping ARB_vertex_buffer_object check\n");
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else {
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GL_BindBufferFunc = (PFNGLBINDBUFFERARBPROC) SDL_GL_GetProcAddress("glBindBufferARB");
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GL_BufferDataFunc = (PFNGLBUFFERDATAARBPROC) SDL_GL_GetProcAddress("glBufferDataARB");
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@@ -984,70 +984,70 @@ static void GL_CheckExtensions(void) {
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GL_GenBuffersFunc = (PFNGLGENBUFFERSARBPROC) SDL_GL_GetProcAddress("glGenBuffersARB");
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if (GL_BindBufferFunc && GL_BufferDataFunc && GL_BufferSubDataFunc && GL_DeleteBuffersFunc &&
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GL_GenBuffersFunc) {
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Con_Printf("FOUND: ARB_vertex_buffer_object\n");
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console::info("FOUND: ARB_vertex_buffer_object\n");
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gl_vbo_able = true;
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} else {
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Con_Warning("ARB_vertex_buffer_object not available\n");
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console::warn("ARB_vertex_buffer_object not available\n");
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}
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}
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// multitexture
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//
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if (common::check_param("-nomtex").has_value())
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Con_Warning("Mutitexture disabled at command line\n");
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console::warn("Mutitexture disabled at command line\n");
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else if (GL_ParseExtensionList(gl_extensions, "GL_ARB_multitexture")) {
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GL_MTexCoord2fFunc = (PFNGLMULTITEXCOORD2FARBPROC) SDL_GL_GetProcAddress("glMultiTexCoord2fARB");
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GL_SelectTextureFunc = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glActiveTextureARB");
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GL_ClientActiveTextureFunc = (PFNGLCLIENTACTIVETEXTUREARBPROC)
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SDL_GL_GetProcAddress("glClientActiveTextureARB");
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if (GL_MTexCoord2fFunc && GL_SelectTextureFunc && GL_ClientActiveTextureFunc) {
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Con_Printf("FOUND: ARB_multitexture\n");
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console::info("FOUND: ARB_multitexture\n");
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gl_mtexable = true;
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glGetIntegerv(GL_MAX_TEXTURE_UNITS, &gl_max_texture_units);
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Con_Printf("GL_MAX_TEXTURE_UNITS: %d\n", (int) gl_max_texture_units);
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console::info("GL_MAX_TEXTURE_UNITS: %d\n", (int) gl_max_texture_units);
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} else {
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Con_Warning("Couldn't link to multitexture functions\n");
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console::warn("Couldn't link to multitexture functions\n");
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}
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} else {
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Con_Warning("multitexture not supported (extension not found)\n");
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console::warn("multitexture not supported (extension not found)\n");
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}
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// texture_env_combine
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//
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if (common::check_param("-nocombine").has_value())
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Con_Warning("texture_env_combine disabled at command line\n");
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console::warn("texture_env_combine disabled at command line\n");
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else if (GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_combine")) {
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Con_Printf("FOUND: ARB_texture_env_combine\n");
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console::info("FOUND: ARB_texture_env_combine\n");
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gl_texture_env_combine = true;
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} else if (GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_combine")) {
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Con_Printf("FOUND: EXT_texture_env_combine\n");
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console::info("FOUND: EXT_texture_env_combine\n");
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gl_texture_env_combine = true;
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} else {
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Con_Warning("texture_env_combine not supported\n");
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console::warn("texture_env_combine not supported\n");
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}
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// texture_env_add
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//
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if (common::check_param("-noadd").has_value())
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Con_Warning("texture_env_add disabled at command line\n");
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console::warn("texture_env_add disabled at command line\n");
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else if (GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_add")) {
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Con_Printf("FOUND: ARB_texture_env_add\n");
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console::info("FOUND: ARB_texture_env_add\n");
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gl_texture_env_add = true;
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} else if (GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_add")) {
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Con_Printf("FOUND: EXT_texture_env_add\n");
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console::info("FOUND: EXT_texture_env_add\n");
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gl_texture_env_add = true;
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} else {
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Con_Warning("texture_env_add not supported\n");
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console::warn("texture_env_add not supported\n");
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}
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// swap control
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//
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if (!gl_swap_control) {
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#if defined(USE_SDL2)
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Con_Warning("vertical sync not supported (SDL_GL_SetSwapInterval failed)\n");
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console::warn("vertical sync not supported (SDL_GL_SetSwapInterval failed)\n");
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#else
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Con_Warning("vertical sync not supported (SDL_GL_SetAttribute failed)\n");
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console::warn("vertical sync not supported (SDL_GL_SetAttribute failed)\n");
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#endif
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}
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#if defined(USE_SDL2)
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@@ -1058,18 +1058,18 @@ static void GL_CheckExtensions(void) {
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{
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gl_swap_control = false;
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#if defined(USE_SDL2)
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Con_Warning("vertical sync not supported (SDL_GL_GetSwapInterval failed)\n");
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console::warn("vertical sync not supported (SDL_GL_GetSwapInterval failed)\n");
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#else
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Con_Warning("vertical sync not supported (SDL_GL_GetAttribute failed)\n");
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console::warn("vertical sync not supported (SDL_GL_GetAttribute failed)\n");
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#endif
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} else if ((vid_vsync.value && swap_control != 1) || (!vid_vsync.value && swap_control != 0)) {
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gl_swap_control = false;
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Con_Warning("vertical sync not supported (swap_control doesn't match vid_vsync)\n");
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console::warn("vertical sync not supported (swap_control doesn't match vid_vsync)\n");
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} else {
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#if defined(USE_SDL2)
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Con_Printf("FOUND: SDL_GL_SetSwapInterval\n");
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console::info("FOUND: SDL_GL_SetSwapInterval\n");
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#else
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Con_Printf("FOUND: SDL_GL_SWAP_CONTROL\n");
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console::info("FOUND: SDL_GL_SWAP_CONTROL\n");
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#endif
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}
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@@ -1090,10 +1090,10 @@ static void GL_CheckExtensions(void) {
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glDeleteTextures(1, &tex);
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if (test1 == 1 && test2 == 2) {
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Con_Printf("FOUND: EXT_texture_filter_anisotropic\n");
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console::info("FOUND: EXT_texture_filter_anisotropic\n");
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gl_anisotropy_able = true;
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} else {
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Con_Warning("anisotropic filtering locked by driver. Current driver setting is %f\n", test1);
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console::warn("anisotropic filtering locked by driver. Current driver setting is %f\n", test1);
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}
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//get max value either way, so the menu and stuff know it
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@@ -1101,28 +1101,28 @@ static void GL_CheckExtensions(void) {
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if (gl_max_anisotropy < 2) {
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gl_anisotropy_able = false;
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gl_max_anisotropy = 1;
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Con_Warning("anisotropic filtering broken: disabled\n");
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console::warn("anisotropic filtering broken: disabled\n");
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}
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} else {
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gl_max_anisotropy = 1;
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Con_Warning("texture_filter_anisotropic not supported\n");
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console::warn("texture_filter_anisotropic not supported\n");
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}
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// texture_non_power_of_two
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//
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if (common::check_param("-notexturenpot").has_value())
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Con_Warning("texture_non_power_of_two disabled at command line\n");
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console::warn("texture_non_power_of_two disabled at command line\n");
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else if (GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
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Con_Printf("FOUND: ARB_texture_non_power_of_two\n");
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console::info("FOUND: ARB_texture_non_power_of_two\n");
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gl_texture_NPOT = true;
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} else {
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Con_Warning("texture_non_power_of_two not supported\n");
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console::warn("texture_non_power_of_two not supported\n");
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}
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// GLSL
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//
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if (common::check_param("-noglsl").has_value())
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Con_Warning("GLSL disabled at command line\n");
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console::warn("GLSL disabled at command line\n");
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else if (gl_version_major >= 2) {
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GL_CreateShaderFunc = (QS_PFNGLCREATESHADERPROC) SDL_GL_GetProcAddress("glCreateShader");
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GL_DeleteShaderFunc = (QS_PFNGLDELETESHADERPROC) SDL_GL_GetProcAddress("glDeleteShader");
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@@ -1173,70 +1173,70 @@ static void GL_CheckExtensions(void) {
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GL_Uniform1fFunc &&
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GL_Uniform3fFunc &&
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GL_Uniform4fFunc) {
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Con_Printf("FOUND: GLSL\n");
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console::info("FOUND: GLSL\n");
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gl_glsl_able = true;
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} else {
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Con_Warning("GLSL not available\n");
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console::warn("GLSL not available\n");
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}
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} else {
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Con_Warning("OpenGL version < 2, GLSL not available\n");
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console::warn("OpenGL version < 2, GLSL not available\n");
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}
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// GLSL gamma
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//
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if (common::check_param("-noglslgamma").has_value())
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Con_Warning("GLSL gamma disabled at command line\n");
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console::warn("GLSL gamma disabled at command line\n");
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else if (gl_glsl_able) {
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gl_glsl_gamma_able = true;
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Con_Printf("Enabled: GLSL gamma\n");
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console::info("Enabled: GLSL gamma\n");
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} else {
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Con_Warning("GLSL gamma not available, using hardware gamma\n");
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console::warn("GLSL gamma not available, using hardware gamma\n");
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}
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// GLSL alias model rendering
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//
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if (common::check_param("-noglslalias").has_value())
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Con_Warning("GLSL alias model rendering disabled at command line\n");
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console::warn("GLSL alias model rendering disabled at command line\n");
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else if (gl_glsl_able && gl_vbo_able && gl_max_texture_units >= 3) {
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gl_glsl_alias_able = true;
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Con_Printf("Enabled: GLSL alias model rendering\n");
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console::info("Enabled: GLSL alias model rendering\n");
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} else {
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Con_Warning("GLSL alias model rendering not available, using Fitz renderer\n");
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console::warn("GLSL alias model rendering not available, using Fitz renderer\n");
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}
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// packed_pixels
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//
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if (common::check_param("-nopackedpixels").has_value())
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Con_Warning("EXT_packed_pixels disabled at command line\n");
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console::warn("EXT_packed_pixels disabled at command line\n");
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else if (gl_glsl_alias_able) {
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gl_packed_pixels = true;
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Con_Printf("Enabled: EXT_packed_pixels\n");
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console::info("Enabled: EXT_packed_pixels\n");
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}
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#if 0 /* Disabling for non-GLSL path, needs more surgery. */
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else if (GL_ParseExtensionList(gl_extensions, "GL_APPLE_packed_pixels")) {
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Con_Printf("FOUND: APPLE_packed_pixels\n");
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console::info("FOUND: APPLE_packed_pixels\n");
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gl_packed_pixels = true;
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} else if (GL_ParseExtensionList(gl_extensions, "GL_EXT_packed_pixels")) {
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Con_Printf("FOUND: EXT_packed_pixels\n");
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console::info("FOUND: EXT_packed_pixels\n");
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gl_packed_pixels = true;
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} else {
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Con_Warning("packed_pixels not supported\n");
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console::warn("packed_pixels not supported\n");
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}
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#endif
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// glGenerateMipmap for warp textures
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if (common::check_param("-nowarpmipmaps").has_value())
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Con_Warning("glGenerateMipmap disabled at command line\n");
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console::warn("glGenerateMipmap disabled at command line\n");
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else {
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if (gl_version_major >= 3 || GL_ParseExtensionList(gl_extensions, "GL_ARB_framebuffer_object")) {
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GL_GenerateMipmap = (QS_PFNGENERATEMIPMAP) SDL_GL_GetProcAddress("glGenerateMipmap");
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if (GL_GenerateMipmap != NULL)
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Con_Printf("FOUND: glGenerateMipmap\n");
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console::info("FOUND: glGenerateMipmap\n");
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} else if (GL_ParseExtensionList(gl_extensions, "GL_EXT_framebuffer_object")) {
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GL_GenerateMipmap = (QS_PFNGENERATEMIPMAP) SDL_GL_GetProcAddress("glGenerateMipmapEXT");
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if (GL_GenerateMipmap != NULL)
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Con_Printf("FOUND: glGenerateMipmapEXT\n");
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console::info("FOUND: glGenerateMipmapEXT\n");
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}
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if (GL_GenerateMipmap == NULL)
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Con_Warning("glGenerateMipmap not available, liquids won't have mipmaps\n");
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console::warn("glGenerateMipmap not available, liquids won't have mipmaps\n");
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}
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}
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@@ -1278,9 +1278,9 @@ static void GL_Init(void) {
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gl_version = (const char *) glGetString(GL_VERSION);
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gl_extensions = (const char *) glGetString(GL_EXTENSIONS);
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Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
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Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
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Con_SafePrintf("GL_VERSION: %s\n", gl_version);
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console::safe_print("GL_VENDOR: %s\n", gl_vendor);
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console::safe_print("GL_RENDERER: %s\n", gl_renderer);
|
||||
console::safe_print("GL_VERSION: %s\n", gl_version);
|
||||
|
||||
if (gl_version == NULL || sscanf(gl_version, "%d.%d", &gl_version_major, &gl_version_minor) < 2) {
|
||||
gl_version_major = 0;
|
||||
@@ -1298,13 +1298,13 @@ static void GL_Init(void) {
|
||||
// https://developer.apple.com/library/mac/technotes/tn2085/
|
||||
if (host_parms->numcpus > 1 &&
|
||||
kCGLNoError != CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine)) {
|
||||
Con_Warning("Couldn't enable multi-threaded OpenGL");
|
||||
console::warn("Couldn't enable multi-threaded OpenGL");
|
||||
}
|
||||
#endif
|
||||
|
||||
//johnfitz -- intel video workarounds from Baker
|
||||
if (!strcmp(gl_vendor, "Intel")) {
|
||||
Con_Printf("Intel Display Adapter detected, enabling gl_clear\n");
|
||||
console::info("Intel Display Adapter detected, enabling gl_clear\n");
|
||||
command::buffer::add_text("gl_clear 1");
|
||||
}
|
||||
//johnfitz
|
||||
@@ -1387,7 +1387,7 @@ VID_DescribeCurrentMode_f
|
||||
*/
|
||||
static void VID_DescribeCurrentMode_f(void) {
|
||||
if (draw_context)
|
||||
Con_Printf("%dx%dx%d %dHz %s\n",
|
||||
console::info("%dx%dx%d %dHz %s\n",
|
||||
VID_GetCurrentWidth(),
|
||||
VID_GetCurrentHeight(),
|
||||
VID_GetCurrentBPP(),
|
||||
@@ -1409,8 +1409,8 @@ static void VID_DescribeModes_f(void) {
|
||||
for (i = 0; i < nummodes; i++) {
|
||||
if (lastwidth != modelist[i].width || lastheight != modelist[i].height || lastbpp != modelist[i].bpp) {
|
||||
if (count > 0)
|
||||
Con_SafePrintf("\n");
|
||||
Con_SafePrintf(" %4i x %4i x %i : %i", modelist[i].width, modelist[i].height, modelist[i].bpp,
|
||||
console::safe_print("\n");
|
||||
console::safe_print(" %4i x %4i x %i : %i", modelist[i].width, modelist[i].height, modelist[i].bpp,
|
||||
modelist[i].refreshrate);
|
||||
lastwidth = modelist[i].width;
|
||||
lastheight = modelist[i].height;
|
||||
@@ -1418,7 +1418,7 @@ static void VID_DescribeModes_f(void) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
Con_Printf("\n%i modes\n", count);
|
||||
console::info("\n%i modes\n", count);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1429,7 +1429,7 @@ VID_FSAA_f -- ericw -- warn that vid_fsaa requires engine restart
|
||||
static void VID_FSAA_f(convar *var) {
|
||||
// don't print the warning if vid_fsaa is set during startup
|
||||
if (vid_initialized)
|
||||
Con_Printf("%s %d requires engine restart to take effect\n", var->name.c_str(), (int) var->value);
|
||||
console::info("%s %d requires engine restart to take effect\n", var->name.c_str(), (int) var->value);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
@@ -1509,7 +1509,7 @@ static void VID_InitModelist(void) {
|
||||
}
|
||||
|
||||
if (nummodes == originalnummodes)
|
||||
Con_SafePrintf("No fullscreen DIB modes found\n");
|
||||
console::safe_print("No fullscreen DIB modes found\n");
|
||||
#endif /* !defined(USE_SDL2) */
|
||||
}
|
||||
|
||||
@@ -1753,7 +1753,7 @@ void VID_Toggle(void) {
|
||||
}
|
||||
} else {
|
||||
vid_toggle_works = false;
|
||||
Con_DPrintf("SDL_WM_ToggleFullScreen failed, attempting VID_Restart\n");
|
||||
console::debug("SDL_WM_ToggleFullScreen failed, attempting VID_Restart\n");
|
||||
vrestart:
|
||||
vid_fullscreen.set(VID_GetFullscreen() ? "0" : "1");
|
||||
command::buffer::add_text("vid_restart\n");
|
||||
|
||||
Reference in New Issue
Block a user