Overhaul to console structure, a bit
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-1
@@ -41,7 +41,7 @@ mspriteframe_t *R_GetSpriteFrame (entity_t *currentent)
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if ((frame >= psprite->numframes) || (frame < 0))
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{
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Con_DPrintf ("R_DrawSprite: no such frame %d for '%s'\n", frame, currentent->model->name);
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console::debug ("R_DrawSprite: no such frame %d for '%s'\n", frame, currentent->model->name);
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frame = 0;
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}
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