Overhaul to console structure, a bit

This commit is contained in:
iikorni
2026-08-30 00:50:23 -05:00
parent de75b014b3
commit 216dd1aecd
70 changed files with 2081 additions and 2260 deletions
+3 -3
View File
@@ -183,7 +183,7 @@ bool SV_movestep (edict_t *ent, vec3_t move, bool relink)
if (relink)
SV_LinkEdict (ent, true);
ent->v.flags = (int)ent->v.flags & ~FL_ONGROUND;
// Con_Printf ("fall down\n");
// console::info ("fall down\n");
return true;
}
@@ -208,7 +208,7 @@ bool SV_movestep (edict_t *ent, vec3_t move, bool relink)
if ( (int)ent->v.flags & FL_PARTIALGROUND )
{
// Con_Printf ("back on ground\n");
// console::info ("back on ground\n");
ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND;
}
ent->v.groundentity = EDICT_TO_PROG(trace.ent);
@@ -269,7 +269,7 @@ SV_FixCheckBottom
*/
void SV_FixCheckBottom (edict_t *ent)
{
// Con_Printf ("SV_FixCheckBottom\n");
// console::info ("SV_FixCheckBottom\n");
ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND;
}