More conversion

This commit is contained in:
iikorni
2026-08-29 19:17:46 -05:00
parent 0404d430dc
commit 70e5c02355
72 changed files with 13308 additions and 14309 deletions
+3 -3
View File
@@ -930,7 +930,7 @@ static void PF_cvar (void)
str = G_STRING(OFS_PARM0);
G_FLOAT(OFS_RETURN) = Cvar_VariableValue (str);
G_FLOAT(OFS_RETURN) = convar::variable_value(str).value_or(0.0);
}
/*
@@ -947,7 +947,7 @@ static void PF_cvar_set (void)
var = G_STRING(OFS_PARM0);
val = G_STRING(OFS_PARM1);
Cvar_Set (var, val);
convar::set (var, val);
}
/*
@@ -1378,7 +1378,7 @@ Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
cvar_t sv_aim = {"sv_aim", "1", CVAR_NONE}; // ericw -- turn autoaim off by default. was 0.93
convar sv_aim{"sv_aim", "1"}; // ericw -- turn autoaim off by default. was 0.93
static void PF_aim (void)
{
edict_t *ent, *check, *bestent;