Even more conversion, lots of superfluous macro removal

This commit is contained in:
iikorni
2026-08-29 23:14:23 -05:00
parent 70e5c02355
commit de75b014b3
102 changed files with 7060 additions and 8179 deletions
+5 -5
View File
@@ -136,7 +136,7 @@ byte menuplyr_pixels[4096];
int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT]; //johnfitz -- removed *4 after BLOCK_HEIGHT
qboolean scrap_dirty;
bool scrap_dirty;
gltexture_t *scrap_textures[MAX_SCRAPS]; //johnfitz
@@ -704,13 +704,13 @@ void GL_SetCanvas (canvastype newcanvas)
break;
case CANVAS_MENU:
s = std::min((float)glwidth / 320.0f, (float)glheight / 200.0f);
s = CLAMP (1.0f, scr_menuscale.value, s);
s = std::clamp(scr_menuscale.value, 1.0f, s);
// ericw -- doubled width to 640 to accommodate long keybindings
glOrtho (0, 640, 200, 0, -99999, 99999);
glViewport (glx + (glwidth - 320*s) / 2, gly + (glheight - 200*s) / 2, 640*s, 200*s);
break;
case CANVAS_SBAR:
s = CLAMP (1.0f, scr_sbarscale.value, (float)glwidth / 320.0f);
case CANVAS_SBAR:
s = std::clamp(scr_sbarscale.value, 1.0f, (float)glwidth / 320.0f);
if (cl.gametype == GAME_DEATHMATCH)
{
glOrtho (0, glwidth / s, 48, 0, -99999, 99999);
@@ -727,7 +727,7 @@ void GL_SetCanvas (canvastype newcanvas)
glViewport (glx, gly+glheight-gl_warpimagesize, gl_warpimagesize, gl_warpimagesize);
break;
case CANVAS_CROSSHAIR: //0,0 is center of viewport
s = CLAMP (1.0f, scr_crosshairscale.value, 10.0f);
s = std::clamp(scr_crosshairscale.value, 1.0f, 10.0f);
glOrtho (scr_vrect.width/-2/s, scr_vrect.width/2/s, scr_vrect.height/2/s, scr_vrect.height/-2/s, -99999, 99999);
glViewport (scr_vrect.x, glheight - scr_vrect.y - scr_vrect.height, scr_vrect.width & ~1, scr_vrect.height & ~1);
break;