Even more conversion, lots of superfluous macro removal
This commit is contained in:
+8
-8
@@ -32,7 +32,7 @@ static char loadname[32]; // for hunk tags
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static void Mod_LoadSpriteModel (qmodel_t *mod, void *buffer);
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static void Mod_LoadBrushModel (qmodel_t *mod, void *buffer);
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static void Mod_LoadAliasModel (qmodel_t *mod, void *buffer);
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static qmodel_t *Mod_LoadModel (qmodel_t *mod, qboolean crash);
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static qmodel_t *Mod_LoadModel (qmodel_t *mod, bool crash);
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static void Mod_Print (void);
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@@ -312,7 +312,7 @@ Mod_LoadModel
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Loads a model into the cache
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==================
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*/
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static qmodel_t *Mod_LoadModel (qmodel_t *mod, qboolean crash)
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static qmodel_t *Mod_LoadModel (qmodel_t *mod, bool crash)
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{
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byte *buf;
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byte stackbuf[1024]; // avoid dirtying the cache heap
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@@ -388,7 +388,7 @@ Mod_ForName
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Loads in a model for the given name
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==================
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*/
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qmodel_t *Mod_ForName (const char *name, qboolean crash)
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qmodel_t *Mod_ForName (const char *name, bool crash)
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{
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qmodel_t *mod;
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@@ -413,7 +413,7 @@ static byte *mod_base;
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Mod_CheckFullbrights -- johnfitz
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=================
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*/
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static qboolean Mod_CheckFullbrights (byte *pixels, int count)
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static bool Mod_CheckFullbrights (byte *pixels, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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@@ -432,7 +432,7 @@ Quake64 bsp
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Check if we have any missing textures in the array
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=================
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*/
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static qboolean Mod_CheckAnimTextureArrayQ64(texture_t *anims[], int numTex)
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static bool Mod_CheckAnimTextureArrayQ64(texture_t *anims[], int numTex)
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{
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int i;
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@@ -1220,7 +1220,7 @@ static void Mod_CalcSurfaceBounds (msurface_t *s)
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Mod_LoadFaces
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=================
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*/
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static void Mod_LoadFaces (lump_t *l, qboolean bsp2)
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static void Mod_LoadFaces (lump_t *l, bool bsp2)
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{
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dsface_t *ins;
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dlface_t *inl;
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@@ -1705,7 +1705,7 @@ static void Mod_LoadLeafs (lump_t *l, int bsp2)
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Mod_LoadClipnodes
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=================
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*/
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static void Mod_LoadClipnodes (lump_t *l, qboolean bsp2)
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static void Mod_LoadClipnodes (lump_t *l, bool bsp2)
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{
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dsclipnode_t *ins;
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dlclipnode_t *inl;
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@@ -2672,7 +2672,7 @@ static void Mod_CalcAliasBounds (aliashdr_t *a)
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loadmodel->ymaxs[2] = loadmodel->maxs[2];
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}
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static qboolean
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static bool
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nameInList(const char *list, const char *name)
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{
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const char *s;
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