Even more conversion, lots of superfluous macro removal

This commit is contained in:
iikorni
2026-08-29 23:14:23 -05:00
parent 70e5c02355
commit de75b014b3
102 changed files with 7060 additions and 8179 deletions
+5 -5
View File
@@ -31,9 +31,9 @@ typedef struct
typedef struct
{
qboolean allsolid; // if true, plane is not valid
qboolean startsolid; // if true, the initial point was in a solid area
qboolean inopen, inwater;
bool allsolid; // if true, plane is not valid
bool startsolid; // if true, the initial point was in a solid area
bool inopen, inwater;
float fraction; // time completed, 1.0 = didn't hit anything
vec3_t endpos; // final position
plane_t plane; // surface normal at impact
@@ -54,7 +54,7 @@ void SV_UnlinkEdict (edict_t *ent);
// so it doesn't clip against itself
// flags ent->v.modified
void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
void SV_LinkEdict (edict_t *ent, bool touch_triggers);
// Needs to be called any time an entity changes origin, mins, maxs, or solid
// flags ent->v.modified
// sets ent->v.absmin and ent->v.absmax
@@ -81,7 +81,7 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e
// passedict is explicitly excluded from clipping checks (normally NULL)
qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
bool SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
#endif /* _QUAKE_WORLD_H */