792 lines
22 KiB
C++
792 lines
22 KiB
C++
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_main.c -- client main loop
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#include "quakedef.hpp"
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#include "bgmusic.hpp"
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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// these two are not intended to be set directly
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convar cl_name{"_cl_name", "player", {.archive = true}};
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convar cl_color{"_cl_color", "0", {.archive = true}};
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convar cl_shownet{"cl_shownet", "0"}; // can be 0, 1, or 2
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convar cl_nolerp{"cl_nolerp", "0"};
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convar cfg_unbindall{"cfg_unbindall", "1", {.archive = true}};
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convar lookspring{"lookspring", "0", {.archive = true}};
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convar lookstrafe{"lookstrafe", "0", {.archive = true}};
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convar sensitivity{"sensitivity", "3", {.archive = true}};
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convar m_pitch{"m_pitch", "0.022", {.archive = true}};
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convar m_yaw{"m_yaw", "0.022", {.archive = true}};
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convar m_forward{"m_forward", "1", {.archive = true}};
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convar m_side{"m_side", "0.8", {.archive = true}};
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convar cl_maxpitch{"cl_maxpitch", "90", {.archive = true}}; //johnfitz -- variable pitch clamping
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convar cl_minpitch{"cl_minpitch", "-90", {.archive = true}}; //johnfitz -- variable pitch clamping
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convar cl_startdemos{"cl_startdemos", "1", {.archive = true}};
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client_static_t cls;
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client_state_t cl;
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// FIXME: put these on hunk?
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entity_t cl_static_entities[MAX_STATIC_ENTITIES];
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t cl_dlights[MAX_DLIGHTS];
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entity_t *cl_entities; //johnfitz -- was a static array, now on hunk
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int cl_max_edicts; //johnfitz -- only changes when new map loads
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int cl_numvisedicts;
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entity_t *cl_visedicts[MAX_VISEDICTS];
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extern convar r_lerpmodels, r_lerpmove; //johnfitz
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/*
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=====================
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CL_ClearState
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=====================
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*/
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void CL_ClearState(void) {
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if (!sv.active)
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Host_ClearMemory();
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// wipe the entire cl structure
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memset(&cl, 0, sizeof(cl));
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cls.message = net::msg{};
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// clear other arrays
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memset(cl_dlights, 0, sizeof(cl_dlights));
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memset(cl_lightstyle, 0, sizeof(cl_lightstyle));
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memset(cl_temp_entities, 0, sizeof(cl_temp_entities));
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memset(cl_beams, 0, sizeof(cl_beams));
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//johnfitz -- cl_entities is now dynamically allocated
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cl_max_edicts = std::clamp((int) max_edicts.value,MIN_EDICTS, MAX_EDICTS);
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cl_entities = (entity_t *) Hunk_AllocName(cl_max_edicts * sizeof(entity_t), "cl_entities");
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//johnfitz
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}
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/*
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=====================
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CL_Disconnect
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Sends a disconnect message to the server
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This is also called on Host_Error, so it shouldn't cause any errors
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=====================
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*/
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void CL_Disconnect(void) {
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if (key_dest == key_message)
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Key_EndChat(); // don't get stuck in chat mode
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// stop sounds (especially looping!)
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S_StopAllSounds(true);
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music::stop();
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CDAudio_Stop();
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// if running a local server, shut it down
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if (cls.demoplayback)
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CL_StopPlayback();
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else if (cls.state == ca_connected) {
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if (cls.demorecording)
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CL_Stop_f();
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console::debug("Sending clc_disconnect\n");
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cls.message.clear();
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cls.message.write_byte(clc_disconnect);
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NET_SendUnreliableMessage(cls.netcon, cls.message);
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cls.message.clear();
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NET_Close(cls.netcon);
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cls.state = ca_disconnected;
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if (sv.active)
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Host_ShutdownServer(false);
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}
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cls.demoplayback = cls.timedemo = false;
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cls.demopaused = false;
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cl.intermission = 0;
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CL_ClearSignons();
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}
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void CL_Disconnect_f(void) {
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CL_Disconnect();
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if (sv.active)
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Host_ShutdownServer(false);
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}
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/*
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=====================
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CL_EstablishConnection
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Host should be either "local" or a net address to be passed on
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=====================
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*/
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void CL_EstablishConnection(const char *host) {
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if (cls.state == ca_dedicated)
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return;
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if (cls.demoplayback)
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return;
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CL_Disconnect();
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cls.netcon = NET_Connect(host);
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if (!cls.netcon)
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Host_Error("CL_Connect: connect failed");
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console::debug("CL_EstablishConnection: connected to %s\n", host);
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cls.demonum = -1; // not in the demo loop now
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cls.state = ca_connected;
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CL_ClearSignons(); // need all the signon messages before playing
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cls.message.write_byte(clc_nop); // NAT Fix from ProQuake
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}
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/*
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=====================
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CL_SignonReply
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An svc_signonnum has been received, perform a client side setup
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=====================
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*/
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void CL_SignonReply(void) {
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char str[8192];
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console::debug("CL_SignonReply: %i\n", cls.signon);
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switch (cls.signon) {
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case 1:
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cls.message.write_byte(clc_stringcmd);
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cls.message.write_string("prespawn");
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break;
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case 2:
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cls.message.write_byte(clc_stringcmd);
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cls.message.write_string(va("name \"%s\"\n", cl_name.string));
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cls.message.write_byte(clc_stringcmd);
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cls.message.write_string(
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va("color %i %i\n", ((int) cl_color.value) >> 4, ((int) cl_color.value) & 15));
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cls.message.write_byte(clc_stringcmd);
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sprintf(str, "spawn %s", cls.spawnparms);
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cls.message.write_string(str);
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break;
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case 3:
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cls.message.write_byte(clc_stringcmd);
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cls.message.write_string("begin");
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Cache_Report(); // print remaining memory
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break;
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case 4:
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SCR_EndLoadingPlaque(); // allow normal screen updates
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break;
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}
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}
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/*
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=====================
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CL_NextDemo
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Called to play the next demo in the demo loop
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=====================
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*/
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void CL_NextDemo(void) {
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char str[1024];
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if (cls.demonum == -1)
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return; // don't play demos
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if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS) {
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cls.demonum = 0;
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if (!cls.demos[cls.demonum][0]) {
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console::info("No demos listed with startdemos\n");
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cls.demonum = -1;
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CL_Disconnect();
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return;
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}
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}
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SCR_BeginLoadingPlaque();
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sprintf(str, "playdemo %s\n", cls.demos[cls.demonum]);
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command::buffer::insert_text(str);
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cls.demonum++;
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}
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/*
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==============
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CL_PrintEntities_f
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==============
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*/
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void CL_PrintEntities_f(void) {
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entity_t *ent;
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int i;
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if (cls.state != ca_connected)
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return;
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for (i = 0, ent = cl_entities; i < cl.num_entities; i++, ent++) {
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console::info("%3i:", i);
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if (!ent->model) {
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console::info("EMPTY\n");
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continue;
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}
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console::info("%s:%2i (%5.1f,%5.1f,%5.1f) [%5.1f %5.1f %5.1f]\n"
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, ent->model->name, ent->frame, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0],
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ent->angles[1], ent->angles[2]);
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}
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}
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/*
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===============
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CL_AllocDlight
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===============
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*/
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dlight_t *CL_AllocDlight(int key) {
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int i;
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dlight_t *dl;
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// first look for an exact key match
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if (key) {
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dl = cl_dlights;
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for (i = 0; i < MAX_DLIGHTS; i++, dl++) {
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if (dl->key == key) {
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memset(dl, 0, sizeof(*dl));
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dl->key = key;
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dl->color[0] = dl->color[1] = dl->color[2] = 1; //johnfitz -- lit support via lordhavoc
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return dl;
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}
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}
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}
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// then look for anything else
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dl = cl_dlights;
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for (i = 0; i < MAX_DLIGHTS; i++, dl++) {
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if (dl->die < cl.time) {
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memset(dl, 0, sizeof(*dl));
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dl->key = key;
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dl->color[0] = dl->color[1] = dl->color[2] = 1; //johnfitz -- lit support via lordhavoc
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return dl;
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}
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}
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dl = &cl_dlights[0];
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memset(dl, 0, sizeof(*dl));
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dl->key = key;
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dl->color[0] = dl->color[1] = dl->color[2] = 1; //johnfitz -- lit support via lordhavoc
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return dl;
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}
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/*
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===============
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CL_DecayLights
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===============
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*/
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void CL_DecayLights(void) {
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int i;
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dlight_t *dl;
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float time;
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time = cl.time - cl.oldtime;
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dl = cl_dlights;
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for (i = 0; i < MAX_DLIGHTS; i++, dl++) {
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if (dl->die < cl.time || !dl->radius)
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continue;
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dl->radius -= time * dl->decay;
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if (dl->radius < 0)
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dl->radius = 0;
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}
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}
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/*
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===============
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CL_LerpPoint
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Determines the fraction between the last two messages that the objects
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should be put at.
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===============
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*/
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float CL_LerpPoint(void) {
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float f, frac;
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f = cl.mtime[0] - cl.mtime[1];
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if (!f || cls.timedemo || sv.active) {
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cl.time = cl.mtime[0];
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return 1;
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}
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if (f > 0.1) // dropped packet, or start of demo
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{
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cl.mtime[1] = cl.mtime[0] - 0.1;
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f = 0.1;
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}
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frac = (cl.time - cl.mtime[1]) / f;
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if (frac < 0) {
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if (frac < -0.01)
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cl.time = cl.mtime[1];
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frac = 0;
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} else if (frac > 1) {
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if (frac > 1.01)
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cl.time = cl.mtime[0];
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frac = 1;
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}
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//johnfitz -- better nolerp behavior
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if (cl_nolerp.value)
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return 1;
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//johnfitz
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return frac;
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}
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/*
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===============
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CL_RelinkEntities
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===============
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*/
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void CL_RelinkEntities(void) {
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entity_t *ent;
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int i, j;
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float frac, f, d;
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vec3_t delta;
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float bobjrotate;
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vec3_t oldorg;
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dlight_t *dl;
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// determine partial update time
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frac = CL_LerpPoint();
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cl_numvisedicts = 0;
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//
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// interpolate player info
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//
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for (i = 0; i < 3; i++)
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cl.velocity[i] = cl.mvelocity[1][i] +
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frac * (cl.mvelocity[0][i] - cl.mvelocity[1][i]);
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if (cls.demoplayback) {
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// interpolate the angles
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for (j = 0; j < 3; j++) {
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d = cl.mviewangles[0][j] - cl.mviewangles[1][j];
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if (d > 180)
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d -= 360;
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else if (d < -180)
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d += 360;
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cl.viewangles[j] = cl.mviewangles[1][j] + frac * d;
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}
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}
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bobjrotate = anglemod(100 * cl.time);
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// start on the entity after the world
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for (i = 1, ent = cl_entities + 1; i < cl.num_entities; i++, ent++) {
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if (!ent->model) {
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// empty slot
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// ericw -- efrags are only used for static entities in GLQuake
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// ent can't be static, so this is a no-op.
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//if (ent->forcelink)
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// R_RemoveEfrags (ent); // just became empty
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continue;
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}
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// if the object wasn't included in the last packet, remove it
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if (ent->msgtime != cl.mtime[0]) {
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ent->model = NULL;
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ent->lerpflags |= LERP_RESETMOVE | LERP_RESETANIM;
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//johnfitz -- next time this entity slot is reused, the lerp will need to be reset
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continue;
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}
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VectorCopy(ent->origin, oldorg);
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if (ent->forcelink) {
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// the entity was not updated in the last message
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// so move to the final spot
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VectorCopy(ent->msg_origins[0], ent->origin);
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VectorCopy(ent->msg_angles[0], ent->angles);
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} else {
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// if the delta is large, assume a teleport and don't lerp
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f = frac;
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for (j = 0; j < 3; j++) {
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delta[j] = ent->msg_origins[0][j] - ent->msg_origins[1][j];
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if (delta[j] > 100 || delta[j] < -100) {
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f = 1; // assume a teleportation, not a motion
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ent->lerpflags |= LERP_RESETMOVE; //johnfitz -- don't lerp teleports
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}
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}
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//johnfitz -- don't cl_lerp entities that will be r_lerped
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if (r_lerpmove.value && (ent->lerpflags & LERP_MOVESTEP))
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f = 1;
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//johnfitz
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// interpolate the origin and angles
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for (j = 0; j < 3; j++) {
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ent->origin[j] = ent->msg_origins[1][j] + f * delta[j];
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d = ent->msg_angles[0][j] - ent->msg_angles[1][j];
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if (d > 180)
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d -= 360;
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else if (d < -180)
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d += 360;
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ent->angles[j] = ent->msg_angles[1][j] + f * d;
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}
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}
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// rotate binary objects locally
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if (ent->model->flags & EF_ROTATE)
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ent->angles[1] = bobjrotate;
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if (ent->effects & EF_BRIGHTFIELD)
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R_EntityParticles(ent);
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if (ent->effects & EF_MUZZLEFLASH) {
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vec3_t fv, rv, uv;
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dl = CL_AllocDlight(i);
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VectorCopy(ent->origin, dl->origin);
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dl->origin[2] += 16;
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AngleVectors(ent->angles, fv, rv, uv);
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VectorMA(dl->origin, 18, fv, dl->origin);
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dl->radius = 200 + (rand() & 31);
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dl->minlight = 32;
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dl->die = cl.time + 0.1;
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//johnfitz -- assume muzzle flash accompanied by muzzle flare, which looks bad when lerped
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if (r_lerpmodels.value != 2) {
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if (ent == &cl_entities[cl.viewentity])
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cl.viewent.lerpflags |= LERP_RESETANIM | LERP_RESETANIM2; //no lerping for two frames
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else
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ent->lerpflags |= LERP_RESETANIM | LERP_RESETANIM2; //no lerping for two frames
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}
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//johnfitz
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}
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if (ent->effects & EF_BRIGHTLIGHT) {
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dl = CL_AllocDlight(i);
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VectorCopy(ent->origin, dl->origin);
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dl->origin[2] += 16;
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dl->radius = 400 + (rand() & 31);
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dl->die = cl.time + 0.001;
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}
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if (ent->effects & EF_DIMLIGHT) {
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dl = CL_AllocDlight(i);
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VectorCopy(ent->origin, dl->origin);
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dl->radius = 200 + (rand() & 31);
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dl->die = cl.time + 0.001;
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}
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if (ent->effects & EF_QEX_QUADLIGHT) {
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dl = CL_AllocDlight(i);
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VectorCopy(ent->origin, dl->origin);
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dl->radius = 200 + (rand() & 31);
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dl->die = cl.time + 0.001;
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dl->color[0] = 0.25f;
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dl->color[1] = 0.25f;
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dl->color[2] = 1.0f;
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}
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if (ent->effects & EF_QEX_PENTALIGHT) {
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dl = CL_AllocDlight(i);
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VectorCopy(ent->origin, dl->origin);
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|
dl->radius = 200 + (rand() & 31);
|
|
dl->die = cl.time + 0.001;
|
|
dl->color[0] = 1.0f;
|
|
dl->color[1] = 0.25f;
|
|
dl->color[2] = 0.25f;
|
|
}
|
|
|
|
if (ent->model->flags & EF_GIB)
|
|
R_RocketTrail(oldorg, ent->origin, 2);
|
|
else if (ent->model->flags & EF_ZOMGIB)
|
|
R_RocketTrail(oldorg, ent->origin, 4);
|
|
else if (ent->model->flags & EF_TRACER)
|
|
R_RocketTrail(oldorg, ent->origin, 3);
|
|
else if (ent->model->flags & EF_TRACER2)
|
|
R_RocketTrail(oldorg, ent->origin, 5);
|
|
else if (ent->model->flags & EF_ROCKET) {
|
|
R_RocketTrail(oldorg, ent->origin, 0);
|
|
dl = CL_AllocDlight(i);
|
|
VectorCopy(ent->origin, dl->origin);
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
} else if (ent->model->flags & EF_GRENADE)
|
|
R_RocketTrail(oldorg, ent->origin, 1);
|
|
else if (ent->model->flags & EF_TRACER3)
|
|
R_RocketTrail(oldorg, ent->origin, 6);
|
|
|
|
ent->forcelink = false;
|
|
|
|
if (i == cl.viewentity && !chase_active.value)
|
|
continue;
|
|
|
|
if (cl_numvisedicts < MAX_VISEDICTS) {
|
|
cl_visedicts[cl_numvisedicts] = ent;
|
|
cl_numvisedicts++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_ReadFromServer
|
|
|
|
Read all incoming data from the server
|
|
===============
|
|
*/
|
|
int CL_ReadFromServer(void) {
|
|
int ret;
|
|
extern int num_temp_entities; //johnfitz
|
|
int num_beams = 0; //johnfitz
|
|
int num_dlights = 0; //johnfitz
|
|
beam_t *b; //johnfitz
|
|
dlight_t *l; //johnfitz
|
|
int i; //johnfitz
|
|
|
|
|
|
cl.oldtime = cl.time;
|
|
cl.time += host_frametime;
|
|
|
|
do {
|
|
ret = CL_GetMessage();
|
|
if (ret == -1)
|
|
Host_Error("CL_ReadFromServer: lost server connection");
|
|
if (!ret)
|
|
break;
|
|
|
|
cl.last_received_message = realtime;
|
|
CL_ParseServerMessage();
|
|
} while (ret && cls.state == ca_connected);
|
|
|
|
if (cl_shownet.value)
|
|
console::info("\n");
|
|
|
|
CL_RelinkEntities();
|
|
CL_UpdateTEnts();
|
|
|
|
//johnfitz -- devstats
|
|
|
|
//visedicts
|
|
if (cl_numvisedicts > 256 && dev_peakstats.visedicts <= 256)
|
|
console::dev_warn("%i visedicts exceeds standard limit of 256 (max = %d).\n", cl_numvisedicts, MAX_VISEDICTS);
|
|
dev_stats.visedicts = cl_numvisedicts;
|
|
dev_peakstats.visedicts = std::max(cl_numvisedicts, dev_peakstats.visedicts);
|
|
|
|
//temp entities
|
|
if (num_temp_entities > 64 && dev_peakstats.tempents <= 64)
|
|
console::dev_warn("%i tempentities exceeds standard limit of 64 (max = %d).\n", num_temp_entities,
|
|
MAX_TEMP_ENTITIES);
|
|
dev_stats.tempents = num_temp_entities;
|
|
dev_peakstats.tempents = std::max(num_temp_entities, dev_peakstats.tempents);
|
|
|
|
//beams
|
|
for (i = 0, b = cl_beams; i < MAX_BEAMS; i++, b++)
|
|
if (b->model && b->endtime >= cl.time)
|
|
num_beams++;
|
|
if (num_beams > 24 && dev_peakstats.beams <= 24)
|
|
console::dev_warn("%i beams exceeded standard limit of 24 (max = %d).\n", num_beams, MAX_BEAMS);
|
|
dev_stats.beams = num_beams;
|
|
dev_peakstats.beams = std::max(num_beams, dev_peakstats.beams);
|
|
|
|
//dlights
|
|
for (i = 0, l = cl_dlights; i < MAX_DLIGHTS; i++, l++)
|
|
if (l->die >= cl.time && l->radius)
|
|
num_dlights++;
|
|
if (num_dlights > 32 && dev_peakstats.dlights <= 32)
|
|
console::dev_warn("%i dlights exceeded standard limit of 32 (max = %d).\n", num_dlights, MAX_DLIGHTS);
|
|
dev_stats.dlights = num_dlights;
|
|
dev_peakstats.dlights = std::max(num_dlights, dev_peakstats.dlights);
|
|
|
|
//johnfitz
|
|
|
|
//
|
|
// bring the links up to date
|
|
//
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_SendCmd
|
|
=================
|
|
*/
|
|
void CL_SendCmd(void) {
|
|
usercmd_t cmd;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
if (cls.signon == SIGNONS) {
|
|
// get basic movement from keyboard
|
|
CL_BaseMove(&cmd);
|
|
|
|
// allow mice or other external controllers to add to the move
|
|
IN_Move(&cmd);
|
|
|
|
// send the unreliable message
|
|
CL_SendMove(&cmd);
|
|
}
|
|
|
|
if (cls.demoplayback) {
|
|
cls.message.clear();
|
|
return;
|
|
}
|
|
|
|
// send the reliable message
|
|
if (cls.message.empty())
|
|
return; // no message at all
|
|
|
|
if (!NET_CanSendMessage(cls.netcon)) {
|
|
console::debug("CL_SendCmd: can't send\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_SendMessage(cls.netcon, cls.message) == -1)
|
|
Host_Error("CL_SendCmd: lost server connection");
|
|
|
|
cls.message.clear();
|
|
}
|
|
|
|
/*
|
|
=============
|
|
CL_Tracepos_f -- johnfitz
|
|
|
|
display impact point of trace along VPN
|
|
=============
|
|
*/
|
|
void CL_Tracepos_f(void) {
|
|
vec3_t v, w;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
VectorMA(r_refdef.vieworg, 8192.0, vpn, v);
|
|
TraceLine(r_refdef.vieworg, v, w);
|
|
|
|
if (VectorLength(w) == 0)
|
|
console::info("Tracepos: trace didn't hit anything\n");
|
|
else
|
|
console::info("Tracepos: (%i %i %i)\n", (int) w[0], (int) w[1], (int) w[2]);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
CL_Viewpos_f -- johnfitz
|
|
|
|
display client's position and angles
|
|
=============
|
|
*/
|
|
void CL_Viewpos_f(void) {
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
#if 0
|
|
//camera position
|
|
console::info("Viewpos: (%i %i %i) %i %i %i\n",
|
|
(int) r_refdef.vieworg[0],
|
|
(int) r_refdef.vieworg[1],
|
|
(int) r_refdef.vieworg[2],
|
|
(int) r_refdef.viewangles[PITCH],
|
|
(int) r_refdef.viewangles[YAW],
|
|
(int) r_refdef.viewangles[ROLL]);
|
|
#else
|
|
//player position
|
|
console::info("Viewpos: (%i %i %i) %i %i %i\n",
|
|
(int) cl_entities[cl.viewentity].origin[0],
|
|
(int) cl_entities[cl.viewentity].origin[1],
|
|
(int) cl_entities[cl.viewentity].origin[2],
|
|
(int) cl.viewangles[PITCH],
|
|
(int) cl.viewangles[YAW],
|
|
(int) cl.viewangles[ROLL]);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void CL_Init(void) {
|
|
cls.message = net::msg{};
|
|
|
|
CL_InitInput();
|
|
CL_InitTEnts();
|
|
|
|
cl_name.inscribe();
|
|
cl_color.inscribe();
|
|
cl_upspeed.inscribe();
|
|
cl_forwardspeed.inscribe();
|
|
cl_backspeed.inscribe();
|
|
cl_sidespeed.inscribe();
|
|
cl_movespeedkey.inscribe();
|
|
cl_yawspeed.inscribe();
|
|
cl_pitchspeed.inscribe();
|
|
cl_anglespeedkey.inscribe();
|
|
cl_shownet.inscribe();
|
|
cl_nolerp.inscribe();
|
|
lookspring.inscribe();
|
|
lookstrafe.inscribe();
|
|
sensitivity.inscribe();
|
|
|
|
cl_alwaysrun.inscribe();
|
|
|
|
m_pitch.inscribe();
|
|
m_yaw.inscribe();
|
|
m_forward.inscribe();
|
|
m_side.inscribe();
|
|
|
|
cfg_unbindall.inscribe();
|
|
|
|
cl_maxpitch.inscribe(); //johnfitz -- variable pitch clamping
|
|
cl_minpitch.inscribe(); //johnfitz -- variable pitch clamping
|
|
|
|
cl_startdemos.inscribe();
|
|
|
|
command::add("entities", CL_PrintEntities_f);
|
|
command::add("disconnect", CL_Disconnect_f);
|
|
command::add("record", CL_Record_f);
|
|
command::add("stop", CL_Stop_f);
|
|
command::add("playdemo", CL_PlayDemo_f);
|
|
command::add("timedemo", CL_TimeDemo_f);
|
|
|
|
command::add("tracepos", CL_Tracepos_f); //johnfitz
|
|
command::add("viewpos", CL_Viewpos_f); //johnfitz
|
|
}
|