2577 lines
67 KiB
C++
2577 lines
67 KiB
C++
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// common.c -- misc functions used in client and server
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#include <cstring>
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#include "quakedef.hpp"
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#include "q_ctype.hpp"
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#include <errno.h>
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#include <sstream>
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#include "miniz.hpp"
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static char *largv[MAX_NUM_ARGVS + 1];
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static char argvdummy[] = " ";
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int safemode;
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convar registered = {"registered", "1", {.rom = true}}; /* set to correct value in COM_CheckRegistered() */
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convar cmdline = {"cmdline", "", {.rom = true}/*|CVAR_SERVERINFO*/}; /* sending cmdline upon CCREQ_RULE_INFO is evil */
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static bool com_modified; // set true if using non-id files
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bool fitzmode;
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static void COM_Path_f(void);
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// if a packfile directory differs from this, it is assumed to be hacked
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#define PAK0_COUNT 339 /* id1/pak0.pak - v1.0x */
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#define PAK0_CRC_V100 13900 /* id1/pak0.pak - v1.00 */
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#define PAK0_CRC_V101 62751 /* id1/pak0.pak - v1.01 */
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#define PAK0_CRC_V106 32981 /* id1/pak0.pak - v1.06 */
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#define PAK0_CRC (PAK0_CRC_V106)
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#define PAK0_COUNT_V091 308 /* id1/pak0.pak - v0.91/0.92, not supported */
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#define PAK0_CRC_V091 28804 /* id1/pak0.pak - v0.91/0.92, not supported */
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int com_argc;
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char **com_argv;
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#define CMDLINE_LENGTH 256 /* johnfitz -- mirrored in cmd.c */
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char com_cmdline[CMDLINE_LENGTH];
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bool standard_quake = true, rogue, hipnotic;
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// this graphic needs to be in the pak file to use registered features
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static unsigned short pop[] =
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{
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x6600, 0x0000, 0x0000, 0x0000, 0x6600, 0x0000,
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0x0000, 0x0066, 0x0000, 0x0000, 0x0000, 0x0000, 0x0067, 0x0000,
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0x0000, 0x6665, 0x0000, 0x0000, 0x0000, 0x0000, 0x0065, 0x6600,
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0x0063, 0x6561, 0x0000, 0x0000, 0x0000, 0x0000, 0x0061, 0x6563,
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0x0064, 0x6561, 0x0000, 0x0000, 0x0000, 0x0000, 0x0061, 0x6564,
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0x0064, 0x6564, 0x0000, 0x6469, 0x6969, 0x6400, 0x0064, 0x6564,
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0x0063, 0x6568, 0x6200, 0x0064, 0x6864, 0x0000, 0x6268, 0x6563,
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0x0000, 0x6567, 0x6963, 0x0064, 0x6764, 0x0063, 0x6967, 0x6500,
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0x0000, 0x6266, 0x6769, 0x6a68, 0x6768, 0x6a69, 0x6766, 0x6200,
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0x0000, 0x0062, 0x6566, 0x6666, 0x6666, 0x6666, 0x6562, 0x0000,
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0x0000, 0x0000, 0x0062, 0x6364, 0x6664, 0x6362, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0062, 0x6662, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0061, 0x6661, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x6500, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x6400, 0x0000, 0x0000, 0x0000
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};
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/*
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All of Quake's data access is through a hierchal file system, but the contents
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of the file system can be transparently merged from several sources.
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The "base directory" is the path to the directory holding the quake.exe and all
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game directories. The sys_* files pass this to host_init in quakeparms_t->basedir.
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This can be overridden with the "-basedir" command line parm to allow code
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debugging in a different directory. The base directory is only used during
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filesystem initialization.
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The "game directory" is the first tree on the search path and directory that all
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generated files (savegames, screenshots, demos, config files) will be saved to.
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This can be overridden with the "-game" command line parameter. The game
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directory can never be changed while quake is executing. This is a precacution
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against having a malicious server instruct clients to write files over areas they
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shouldn't.
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The "cache directory" is only used during development to save network bandwidth,
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especially over ISDN / T1 lines. If there is a cache directory specified, when
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a file is found by the normal search path, it will be mirrored into the cache
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directory, then opened there.
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FIXME:
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The file "parms.txt" will be read out of the game directory and appended to the
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current command line arguments to allow different games to initialize startup
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parms differently. This could be used to add a "-sspeed 22050" for the high
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quality sound edition. Because they are added at the end, they will not
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override an explicit setting on the original command line.
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*/
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//============================================================================
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// ClearLink is used for new headnodes
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void ClearLink(link_t *l) {
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l->prev = l->next = l;
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}
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void RemoveLink(link_t *l) {
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l->next->prev = l->prev;
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l->prev->next = l->next;
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}
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void InsertLinkBefore(link_t *l, link_t *before) {
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l->next = before;
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l->prev = before->prev;
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l->prev->next = l;
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l->next->prev = l;
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}
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void InsertLinkAfter(link_t *l, link_t *after) {
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l->next = after->next;
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l->prev = after;
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l->prev->next = l;
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l->next->prev = l;
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}
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/*
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============================================================================
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DYNAMIC VECTORS
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============================================================================
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*/
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void Vec_Grow(void **pvec, size_t element_size, size_t count) {
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vec_header_t header;
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if (*pvec)
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header = VEC_HEADER(*pvec);
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else
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header.size = header.capacity = 0;
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if (header.size + count > header.capacity) {
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void *new_buffer;
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size_t total_size;
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header.capacity = header.size + count;
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header.capacity += header.capacity >> 1;
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if (header.capacity < 16)
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header.capacity = 16;
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total_size = sizeof(vec_header_t) + header.capacity * element_size;
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if (*pvec)
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new_buffer = realloc(((vec_header_t *) *pvec) - 1, total_size);
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else
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new_buffer = malloc(total_size);
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if (!new_buffer)
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Sys_Error("Vec_Grow: failed to allocate %lu bytes\n", (unsigned long) total_size);
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*pvec = 1 + (vec_header_t *) new_buffer;
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VEC_HEADER(*pvec) = header;
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}
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}
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void Vec_Append(void **pvec, size_t element_size, const void *data, size_t count) {
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if (!count)
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return;
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Vec_Grow(pvec, element_size, count);
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memcpy((byte *) *pvec + VEC_HEADER(*pvec).size, data, count * element_size);
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VEC_HEADER(*pvec).size += count;
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}
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void Vec_Clear(void **pvec) {
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if (*pvec)
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VEC_HEADER(*pvec).size = 0;
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}
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void Vec_Free(void **pvec) {
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if (*pvec) {
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free(&VEC_HEADER(*pvec));
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*pvec = NULL;
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}
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}
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/*
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============================================================================
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LIBRARY REPLACEMENT FUNCTIONS
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============================================================================
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*/
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int q_strcasecmp(const char *s1, const char *s2) {
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const char *p1 = s1;
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const char *p2 = s2;
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char c1, c2;
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if (p1 == p2)
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return 0;
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do {
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c1 = q_tolower(*p1++);
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c2 = q_tolower(*p2++);
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if (c1 == '\0')
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break;
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} while (c1 == c2);
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return (int) (c1 - c2);
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}
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int q_strncasecmp(const char *s1, const char *s2, size_t n) {
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const char *p1 = s1;
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const char *p2 = s2;
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char c1, c2;
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if (p1 == p2 || n == 0)
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return 0;
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do {
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c1 = q_tolower(*p1++);
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c2 = q_tolower(*p2++);
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if (c1 == '\0' || c1 != c2)
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break;
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} while (--n > 0);
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return (int) (c1 - c2);
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}
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char *q_strcasestr(const char *haystack, const char *needle) {
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const size_t len = strlen(needle);
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while (*haystack) {
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if (!q_strncasecmp(haystack, needle, len))
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return (char *) haystack;
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++haystack;
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}
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return NULL;
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}
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char *q_strlwr(char *str) {
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char *c;
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c = str;
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while (*c) {
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*c = q_tolower(*c);
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c++;
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}
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return str;
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}
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char *q_strupr(char *str) {
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char *c;
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c = str;
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while (*c) {
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*c = q_toupper(*c);
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c++;
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}
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return str;
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}
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/* platform dependant (v)snprintf function names: */
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#if defined(_WIN32)
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#define snprintf_func _snprintf
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#define vsnprintf_func _vsnprintf
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#else
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#define snprintf_func snprintf
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#define vsnprintf_func vsnprintf
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#endif
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int q_vsnprintf(char *str, size_t size, const char *format, va_list args) {
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int ret;
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ret = vsnprintf_func(str, size, format, args);
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if (ret < 0)
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ret = (int) size;
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if (size == 0) /* no buffer */
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return ret;
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if ((size_t) ret >= size)
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str[size - 1] = '\0';
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return ret;
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}
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int q_snprintf(char *str, size_t size, const char *format, ...) {
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int ret;
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va_list argptr;
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va_start(argptr, format);
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ret = q_vsnprintf(str, size, format, argptr);
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va_end(argptr);
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return ret;
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}
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/*
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============================================================================
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BYTE ORDER FUNCTIONS
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============================================================================
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*/
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bool host_bigendian;
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short (*BigShort)(short l);
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short (*LittleShort)(short l);
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int (*BigLong)(int l);
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int (*LittleLong)(int l);
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float (*BigFloat)(float l);
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float (*LittleFloat)(float l);
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short ShortSwap(short l) {
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byte b1, b2;
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b1 = l & 255;
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b2 = (l >> 8) & 255;
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return (b1 << 8) + b2;
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}
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short ShortNoSwap(short l) {
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return l;
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}
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int LongSwap(int l) {
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byte b1, b2, b3, b4;
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b1 = l & 255;
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b2 = (l >> 8) & 255;
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b3 = (l >> 16) & 255;
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b4 = (l >> 24) & 255;
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return ((int) b1 << 24) + ((int) b2 << 16) + ((int) b3 << 8) + b4;
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}
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int LongNoSwap(int l) {
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return l;
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}
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float FloatSwap(float f) {
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union {
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float f;
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byte b[4];
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} dat1, dat2;
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dat1.f = f;
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dat2.b[0] = dat1.b[3];
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dat2.b[1] = dat1.b[2];
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dat2.b[2] = dat1.b[1];
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dat2.b[3] = dat1.b[0];
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return dat2.f;
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}
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float FloatNoSwap(float f) {
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return f;
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}
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/*
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==============================================================================
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MESSAGE IO FUNCTIONS
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Handles byte ordering and avoids alignment errors
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==============================================================================
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*/
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//
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// writing functions
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//
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void MSG_WriteChar(sizebuf_t *sb, int c) {
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byte *buf;
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#ifdef PARANOID
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if (c < -128 || c > 127)
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Sys_Error("MSG_WriteChar: range error");
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#endif
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buf = (byte *) SZ_GetSpace(sb, 1);
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buf[0] = c;
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}
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void MSG_WriteByte(sizebuf_t *sb, int c) {
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byte *buf;
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#ifdef PARANOID
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if (c < 0 || c > 255)
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Sys_Error("MSG_WriteByte: range error");
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#endif
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buf = (byte *) SZ_GetSpace(sb, 1);
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buf[0] = c;
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}
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void MSG_WriteShort(sizebuf_t *sb, int c) {
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byte *buf;
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#ifdef PARANOID
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if (c < ((short) 0x8000) || c > (short) 0x7fff)
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Sys_Error("MSG_WriteShort: range error");
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#endif
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buf = (byte *) SZ_GetSpace(sb, 2);
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buf[0] = c & 0xff;
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buf[1] = c >> 8;
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}
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void MSG_WriteLong(sizebuf_t *sb, int c) {
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byte *buf;
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buf = (byte *) SZ_GetSpace(sb, 4);
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buf[0] = c & 0xff;
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buf[1] = (c >> 8) & 0xff;
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buf[2] = (c >> 16) & 0xff;
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buf[3] = c >> 24;
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}
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void MSG_WriteFloat(sizebuf_t *sb, float f) {
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union {
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float f;
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int l;
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} dat;
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dat.f = f;
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dat.l = LittleLong(dat.l);
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SZ_Write(sb, &dat.l, 4);
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}
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void MSG_WriteString(sizebuf_t *sb, const char *s) {
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if (!s)
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SZ_Write(sb, "", 1);
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else
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SZ_Write(sb, s, std::strlen(s) + 1);
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}
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//johnfitz -- original behavior, 13.3 fixed point coords, max range +-4096
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void MSG_WriteCoord16(sizebuf_t *sb, float f) {
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MSG_WriteShort(sb, Q_rint(f*8));
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}
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|
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//johnfitz -- 16.8 fixed point coords, max range +-32768
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void MSG_WriteCoord24(sizebuf_t *sb, float f) {
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MSG_WriteShort(sb, f);
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MSG_WriteByte(sb, (int) (f * 255) % 255);
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}
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|
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//johnfitz -- 32-bit float coords
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void MSG_WriteCoord32f(sizebuf_t *sb, float f) {
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MSG_WriteFloat(sb, f);
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}
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void MSG_WriteCoord(sizebuf_t *sb, float f, unsigned int flags) {
|
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if (flags & PRFL_FLOATCOORD)
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MSG_WriteFloat(sb, f);
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else if (flags & PRFL_INT32COORD)
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MSG_WriteLong(sb, Q_rint(f * 16));
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else if (flags & PRFL_24BITCOORD)
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MSG_WriteCoord24(sb, f);
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else MSG_WriteCoord16(sb, f);
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}
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void MSG_WriteAngle(sizebuf_t *sb, float f, unsigned int flags) {
|
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if (flags & PRFL_FLOATANGLE)
|
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MSG_WriteFloat(sb, f);
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else if (flags & PRFL_SHORTANGLE)
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MSG_WriteShort(sb, Q_rint(f * 65536.0 / 360.0) & 65535);
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else MSG_WriteByte(sb, Q_rint(f * 256.0 / 360.0) & 255); //johnfitz -- use Q_rint instead of (int) }
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}
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|
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//johnfitz -- for PROTOCOL_FITZQUAKE
|
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void MSG_WriteAngle16(sizebuf_t *sb, float f, unsigned int flags) {
|
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if (flags & PRFL_FLOATANGLE)
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MSG_WriteFloat(sb, f);
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else MSG_WriteShort(sb, Q_rint(f * 65536.0 / 360.0) & 65535);
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}
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|
|
//johnfitz
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|
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//
|
|
// reading functions
|
|
//
|
|
int msg_readcount;
|
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bool msg_badread;
|
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|
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void MSG_BeginReading(void) {
|
|
msg_readcount = 0;
|
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msg_badread = false;
|
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}
|
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|
|
// returns -1 and sets msg_badread if no more characters are available
|
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int MSG_ReadChar(void) {
|
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int c;
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|
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if (msg_readcount + 1 > net_message.cursize) {
|
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msg_badread = true;
|
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return -1;
|
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}
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|
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c = (signed char) net_message.data[msg_readcount];
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msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadByte(void) {
|
|
int c;
|
|
|
|
if (msg_readcount + 1 > net_message.cursize) {
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (unsigned char) net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadShort(void) {
|
|
int c;
|
|
|
|
if (msg_readcount + 2 > net_message.cursize) {
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (short) (net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount + 1] << 8));
|
|
|
|
msg_readcount += 2;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadLong(void) {
|
|
int c;
|
|
|
|
if (msg_readcount + 4 > net_message.cursize) {
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount + 1] << 8)
|
|
+ (net_message.data[msg_readcount + 2] << 16)
|
|
+ (net_message.data[msg_readcount + 3] << 24);
|
|
|
|
msg_readcount += 4;
|
|
|
|
return c;
|
|
}
|
|
|
|
float MSG_ReadFloat(void) {
|
|
union {
|
|
byte b[4];
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
dat.b[0] = net_message.data[msg_readcount];
|
|
dat.b[1] = net_message.data[msg_readcount + 1];
|
|
dat.b[2] = net_message.data[msg_readcount + 2];
|
|
dat.b[3] = net_message.data[msg_readcount + 3];
|
|
msg_readcount += 4;
|
|
|
|
dat.l = LittleLong(dat.l);
|
|
|
|
return dat.f;
|
|
}
|
|
|
|
const char *MSG_ReadString(void) {
|
|
static char string[2048];
|
|
int c;
|
|
size_t l;
|
|
|
|
l = 0;
|
|
do {
|
|
c = MSG_ReadByte();
|
|
if (c == -1 || c == 0)
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string) - 1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
//johnfitz -- original behavior, 13.3 fixed point coords, max range +-4096
|
|
float MSG_ReadCoord16(void) {
|
|
return MSG_ReadShort() * (1.0 / 8);
|
|
}
|
|
|
|
//johnfitz -- 16.8 fixed point coords, max range +-32768
|
|
float MSG_ReadCoord24(void) {
|
|
return MSG_ReadShort() + MSG_ReadByte() * (1.0 / 255);
|
|
}
|
|
|
|
//johnfitz -- 32-bit float coords
|
|
float MSG_ReadCoord32f(void) {
|
|
return MSG_ReadFloat();
|
|
}
|
|
|
|
float MSG_ReadCoord(unsigned int flags) {
|
|
if (flags & PRFL_FLOATCOORD)
|
|
return MSG_ReadFloat();
|
|
else if (flags & PRFL_INT32COORD)
|
|
return MSG_ReadLong() * (1.0 / 16.0);
|
|
else if (flags & PRFL_24BITCOORD)
|
|
return MSG_ReadCoord24();
|
|
else return MSG_ReadCoord16();
|
|
}
|
|
|
|
float MSG_ReadAngle(unsigned int flags) {
|
|
if (flags & PRFL_FLOATANGLE)
|
|
return MSG_ReadFloat();
|
|
else if (flags & PRFL_SHORTANGLE)
|
|
return MSG_ReadShort() * (360.0 / 65536);
|
|
else return MSG_ReadChar() * (360.0 / 256);
|
|
}
|
|
|
|
//johnfitz -- for PROTOCOL_FITZQUAKE
|
|
float MSG_ReadAngle16(unsigned int flags) {
|
|
if (flags & PRFL_FLOATANGLE)
|
|
return MSG_ReadFloat(); // make sure
|
|
else return MSG_ReadShort() * (360.0 / 65536);
|
|
}
|
|
|
|
//johnfitz
|
|
|
|
//===========================================================================
|
|
|
|
void SZ_Alloc(sizebuf_t *buf, int startsize) {
|
|
if (startsize < 256)
|
|
startsize = 256;
|
|
buf->data = (byte *) Hunk_AllocName(startsize, "sizebuf");
|
|
buf->maxsize = startsize;
|
|
buf->cursize = 0;
|
|
}
|
|
|
|
|
|
void SZ_Free(sizebuf_t *buf) {
|
|
// Z_Free (buf->data);
|
|
// buf->data = NULL;
|
|
// buf->maxsize = 0;
|
|
buf->cursize = 0;
|
|
}
|
|
|
|
void SZ_Clear(sizebuf_t *buf) {
|
|
buf->cursize = 0;
|
|
}
|
|
|
|
void *SZ_GetSpace(sizebuf_t *buf, int length) {
|
|
void *data;
|
|
|
|
if (buf->cursize + length > buf->maxsize) {
|
|
if (!buf->allowoverflow)
|
|
Host_Error("SZ_GetSpace: overflow without allowoverflow set");
|
|
// ericw -- made Host_Error to be less annoying
|
|
|
|
if (length > buf->maxsize)
|
|
Sys_Error("SZ_GetSpace: %i is > full buffer size", length);
|
|
|
|
buf->overflowed = true;
|
|
console::info("SZ_GetSpace: overflow\n");
|
|
SZ_Clear(buf);
|
|
}
|
|
|
|
data = buf->data + buf->cursize;
|
|
buf->cursize += length;
|
|
|
|
return data;
|
|
}
|
|
|
|
void SZ_Write(sizebuf_t *buf, const void *data, int length) {
|
|
std::memcpy(SZ_GetSpace(buf, length), data, length);
|
|
}
|
|
|
|
void SZ_Print(sizebuf_t *buf, const char *data) {
|
|
int len = std::strlen(data) + 1;
|
|
|
|
if (buf->data[buf->cursize - 1]) {
|
|
/* no trailing 0 */
|
|
std::memcpy(SZ_GetSpace(buf, len), data, len);
|
|
} else {
|
|
/* write over trailing 0 */
|
|
std::memcpy(static_cast<byte *>(SZ_GetSpace(buf, len - 1)) - 1, data, len);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
============
|
|
COM_SkipPath
|
|
============
|
|
*/
|
|
const char *COM_SkipPath(const char *pathname) {
|
|
const char *last;
|
|
|
|
last = pathname;
|
|
while (*pathname) {
|
|
if (*pathname == '/')
|
|
last = pathname + 1;
|
|
pathname++;
|
|
}
|
|
return last;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_StripExtension
|
|
============
|
|
*/
|
|
void COM_StripExtension(const char *in, char *out, size_t outsize) {
|
|
int length;
|
|
|
|
if (!*in) {
|
|
*out = '\0';
|
|
return;
|
|
}
|
|
if (in != out) /* copy when not in-place editing */
|
|
q_strlcpy(out, in, outsize);
|
|
length = (int) strlen(out) - 1;
|
|
while (length > 0 && out[length] != '.') {
|
|
--length;
|
|
if (out[length] == '/' || out[length] == '\\')
|
|
return; /* no extension */
|
|
}
|
|
if (length > 0)
|
|
out[length] = '\0';
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileGetExtension - doesn't return NULL
|
|
============
|
|
*/
|
|
const char *COM_FileGetExtension(const char *in) {
|
|
const char *src;
|
|
size_t len;
|
|
|
|
len = strlen(in);
|
|
if (len < 2) /* nothing meaningful */
|
|
return "";
|
|
|
|
src = in + len - 1;
|
|
while (src != in && src[-1] != '.')
|
|
src--;
|
|
if (src == in || strchr(src, '/') != NULL || strchr(src, '\\') != NULL)
|
|
return ""; /* no extension, or parent directory has a dot */
|
|
|
|
return src;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_ExtractExtension
|
|
============
|
|
*/
|
|
void COM_ExtractExtension(const char *in, char *out, size_t outsize) {
|
|
const char *ext = COM_FileGetExtension(in);
|
|
if (!*ext)
|
|
*out = '\0';
|
|
else
|
|
q_strlcpy(out, ext, outsize);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileBase
|
|
take 'somedir/otherdir/filename.ext',
|
|
write only 'filename' to the output
|
|
============
|
|
*/
|
|
void COM_FileBase(const char *in, char *out, size_t outsize) {
|
|
const char *dot, *slash, *s;
|
|
|
|
s = in;
|
|
slash = in;
|
|
dot = NULL;
|
|
while (*s) {
|
|
if (*s == '/')
|
|
slash = s + 1;
|
|
if (*s == '.')
|
|
dot = s;
|
|
s++;
|
|
}
|
|
if (dot == NULL)
|
|
dot = s;
|
|
|
|
if (dot - slash < 2)
|
|
q_strlcpy(out, "?model?", outsize);
|
|
else {
|
|
size_t len = dot - slash;
|
|
if (len >= outsize)
|
|
len = outsize - 1;
|
|
memcpy(out, slash, len);
|
|
out[len] = '\0';
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
COM_DefaultExtension
|
|
if path doesn't have a .EXT, append extension
|
|
(extension should include the leading ".")
|
|
==================
|
|
*/
|
|
#if 0 /* can be dangerous */
|
|
void COM_DefaultExtension(char *path, const char *extension, size_t len) {
|
|
char *src;
|
|
|
|
if (!*path) return;
|
|
src = path + strlen(path) - 1;
|
|
|
|
while (*src != '/' && *src != '\\' && src != path) {
|
|
if (*src == '.')
|
|
return; // it has an extension
|
|
src--;
|
|
}
|
|
|
|
q_strlcat(path, extension, len);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
COM_AddExtension
|
|
if path extension doesn't match .EXT, append it
|
|
(extension should include the leading ".")
|
|
==================
|
|
*/
|
|
void COM_AddExtension(char *path, const char *extension, size_t len) {
|
|
if (strcmp(COM_FileGetExtension(path), extension + 1) != 0)
|
|
q_strlcat(path, extension, len);
|
|
}
|
|
|
|
|
|
namespace common {
|
|
|
|
void init() {
|
|
int i = 0x12345678;
|
|
/* U N I X */
|
|
|
|
/*
|
|
BE_ORDER: 12 34 56 78
|
|
U N I X
|
|
|
|
LE_ORDER: 78 56 34 12
|
|
X I N U
|
|
|
|
PDP_ORDER: 34 12 78 56
|
|
N U X I
|
|
*/
|
|
if (*reinterpret_cast<char *>(&i) == 0x12) {
|
|
host_bigendian = true;
|
|
}
|
|
else if (*reinterpret_cast<char *>(&i) == 0x78) {
|
|
host_bigendian = false;
|
|
}
|
|
else {
|
|
Sys_Error("Unsupported endianism.");
|
|
}
|
|
|
|
if (host_bigendian) {
|
|
BigShort = ShortNoSwap;
|
|
LittleShort = ShortSwap;
|
|
BigLong = LongNoSwap;
|
|
LittleLong = LongSwap;
|
|
BigFloat = FloatNoSwap;
|
|
LittleFloat = FloatSwap;
|
|
} else /* assumed LITTLE_ENDIAN. */
|
|
{
|
|
BigShort = ShortSwap;
|
|
LittleShort = ShortNoSwap;
|
|
BigLong = LongSwap;
|
|
LittleLong = LongNoSwap;
|
|
BigFloat = FloatSwap;
|
|
LittleFloat = FloatNoSwap;
|
|
}
|
|
|
|
if (check_param("-fitz").has_value()) {
|
|
fitzmode = true;
|
|
}
|
|
}
|
|
|
|
std::optional<size_t> check_param(std::string_view parm) {
|
|
for (auto i = 1; i < com_argc; i++) {
|
|
if (!com_argv[i]) {
|
|
continue; // NEXTSTEP sometimes clears appkit vars.
|
|
}
|
|
if (parm == com_argv[i]) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
/**
|
|
* Parses a single token from a string-stream.
|
|
*
|
|
* @param ss String-stream containing the data buffer to parse.
|
|
* @return A token, if parseable, otherwise \c std::nullopt .
|
|
*/
|
|
std::optional<std::string> parse_token(std::istringstream &ss) {
|
|
std::string res{};
|
|
skipwhite:
|
|
while (ss.peek() <= ' ') {
|
|
ss.get();
|
|
if (ss.peek() == '\0') {
|
|
return std::nullopt;
|
|
}
|
|
if (ss.eof()) {
|
|
return std::nullopt;
|
|
}
|
|
}
|
|
|
|
if (ss.peek() == '/') {
|
|
ss.get();
|
|
switch (ss.peek()) {
|
|
case '/': {
|
|
std::string _ignore;
|
|
std::getline(ss, _ignore);
|
|
goto skipwhite;
|
|
}
|
|
case '*': {
|
|
ss.get();
|
|
commentwait:
|
|
while (ss.peek() != '*') {
|
|
ss.get();
|
|
}
|
|
ss.get();
|
|
if (ss.peek() != '/') {
|
|
goto commentwait;
|
|
}
|
|
ss.get();
|
|
goto skipwhite;
|
|
}
|
|
default:
|
|
ss.unget();
|
|
}
|
|
}
|
|
|
|
if (ss.peek() == '"') {
|
|
ss.get();
|
|
std::getline(ss, res, '"');
|
|
return res;
|
|
}
|
|
|
|
if (ss.peek() == '{' || ss.peek() == '}' || ss.peek() == '(' || ss.peek() == ')' || ss.peek() == '\'' || ss.
|
|
peek() == ':') {
|
|
res += static_cast<char>(ss.get());
|
|
return res;
|
|
}
|
|
|
|
do {
|
|
res += static_cast<char>(ss.get());
|
|
if (ss.peek() == '{' || ss.peek() == '}' || ss.peek() == '(' || ss.peek() == ')' || ss.peek() == '\'') {
|
|
break;
|
|
}
|
|
} while (ss.peek() > ' ');
|
|
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* Parses a string of non-whitespace, and then attempts to consume a newline.
|
|
*
|
|
* N.B. This is implementing the function as \a described, not following the original
|
|
* implementation. The original implementation is bugged.
|
|
* @param ss
|
|
* @return
|
|
*/
|
|
std::string parse_string_newline(std::istringstream &ss) {
|
|
std::string res;
|
|
|
|
while (ss.peek() > ' ') {
|
|
res += static_cast<char>(ss.get());
|
|
}
|
|
if (ss.peek() == '\n') {
|
|
ss.get();
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* Attempts to parse an int, followed by a newline.
|
|
*
|
|
* @param ss
|
|
* @return
|
|
*/
|
|
int parse_int_newline(std::istringstream &ss) {
|
|
int res;
|
|
|
|
ss >> res;
|
|
if (ss.peek() == '\n') {
|
|
ss.get();
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* Attempts to parse a float followed by a newline.
|
|
*
|
|
* @param ss
|
|
* @return
|
|
*/
|
|
float parse_float_newline(std::istringstream &ss) {
|
|
float res;
|
|
|
|
ss >> res;
|
|
if (ss.peek() == '\n') {
|
|
ss.get();
|
|
}
|
|
|
|
return res;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_CheckRegistered
|
|
|
|
Looks for the pop.txt file and verifies it.
|
|
Sets the "registered" cvar.
|
|
Immediately exits out if an alternate game was attempted to be started without
|
|
being registered.
|
|
================
|
|
*/
|
|
static void COM_CheckRegistered(void) {
|
|
int h;
|
|
unsigned short check[128];
|
|
int i;
|
|
|
|
COM_OpenFile("gfx/pop.lmp", &h, NULL);
|
|
|
|
if (h == -1) {
|
|
convar::set_rom("registered", "0");
|
|
console::info("Playing shareware version.\n");
|
|
if (com_modified)
|
|
Sys_Error("You must have the registered version to use modified games.\n\n"
|
|
"Basedir is: %s\n\n"
|
|
"Check that this has an " GAMENAME " subdirectory containing pak0.pak and pak1.pak, "
|
|
"or use the -basedir command-line option to specify another directory.",
|
|
com_basedir);
|
|
return;
|
|
}
|
|
|
|
i = Sys_FileRead(h, check, sizeof(check));
|
|
COM_CloseFile(h);
|
|
if (i != (int) sizeof(check))
|
|
goto corrupt;
|
|
|
|
for (i = 0; i < 128; i++) {
|
|
if (pop[i] != (unsigned short) BigShort(check[i])) {
|
|
corrupt:
|
|
Sys_Error("Corrupted data file.");
|
|
}
|
|
}
|
|
|
|
for (i = 0; com_cmdline[i]; i++) {
|
|
if (com_cmdline[i] != ' ')
|
|
break;
|
|
}
|
|
|
|
convar::set_rom("cmdline", &com_cmdline[i]);
|
|
convar::set_rom("registered", "1");
|
|
console::info("Playing registered version.\n");
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_InitArgv
|
|
================
|
|
*/
|
|
void COM_InitArgv(int argc, char **argv) {
|
|
int i, j, n;
|
|
|
|
// reconstitute the command line for the cmdline externally visible cvar
|
|
n = 0;
|
|
|
|
for (j = 0; (j < MAX_NUM_ARGVS) && (j < argc); j++) {
|
|
i = 0;
|
|
|
|
while ((n < (CMDLINE_LENGTH - 1)) && argv[j][i]) {
|
|
com_cmdline[n++] = argv[j][i++];
|
|
}
|
|
|
|
if (n < (CMDLINE_LENGTH - 1))
|
|
com_cmdline[n++] = ' ';
|
|
else
|
|
break;
|
|
}
|
|
|
|
if (n > 0 && com_cmdline[n - 1] == ' ')
|
|
com_cmdline[n - 1] = 0; //johnfitz -- kill the trailing space
|
|
|
|
console::info("Command line: %s\n", com_cmdline);
|
|
|
|
for (com_argc = 0; (com_argc < MAX_NUM_ARGVS) && (com_argc < argc); com_argc++) {
|
|
largv[com_argc] = argv[com_argc];
|
|
if (!std::strcmp("-safe", argv[com_argc]))
|
|
safemode = 1;
|
|
}
|
|
|
|
largv[com_argc] = argvdummy;
|
|
com_argv = largv;
|
|
|
|
if (common::check_param("-rogue").has_value()) {
|
|
rogue = true;
|
|
standard_quake = false;
|
|
}
|
|
|
|
if (common::check_param("-hipnotic").has_value() || common::check_param("-quoth").has_value()) //johnfitz -- "-quoth" support
|
|
{
|
|
hipnotic = true;
|
|
standard_quake = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
va
|
|
|
|
does a varargs printf into a temp buffer. cycles between
|
|
4 different static buffers. the number of buffers cycled
|
|
is defined in VA_NUM_BUFFS.
|
|
FIXME: make this buffer size safe someday
|
|
============
|
|
*/
|
|
#define VA_NUM_BUFFS 4
|
|
#define VA_BUFFERLEN 1024
|
|
|
|
static char *get_va_buffer(void) {
|
|
static char va_buffers[VA_NUM_BUFFS][VA_BUFFERLEN];
|
|
static int buffer_idx = 0;
|
|
buffer_idx = (buffer_idx + 1) & (VA_NUM_BUFFS - 1);
|
|
return va_buffers[buffer_idx];
|
|
}
|
|
|
|
char *va(const char *format, ...) {
|
|
va_list argptr;
|
|
char *va_buf;
|
|
|
|
va_buf = get_va_buffer();
|
|
va_start(argptr, format);
|
|
q_vsnprintf(va_buf, VA_BUFFERLEN, format, argptr);
|
|
va_end(argptr);
|
|
|
|
return va_buf;
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
QUAKE FILESYSTEM
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int com_filesize;
|
|
|
|
|
|
//
|
|
// on-disk pakfile
|
|
//
|
|
typedef struct {
|
|
char name[56];
|
|
int filepos, filelen;
|
|
} dpackfile_t;
|
|
|
|
typedef struct {
|
|
char id[4];
|
|
int dirofs;
|
|
int dirlen;
|
|
} dpackheader_t;
|
|
|
|
#define MAX_FILES_IN_PACK 2048
|
|
|
|
char com_gamedir[MAX_OSPATH];
|
|
char com_basedir[MAX_OSPATH];
|
|
int file_from_pak; // ZOID: global indicating that file came from a pak
|
|
|
|
searchpath_t *com_searchpaths;
|
|
searchpath_t *com_base_searchpaths;
|
|
|
|
/*
|
|
============
|
|
COM_Path_f
|
|
============
|
|
*/
|
|
static void COM_Path_f(void) {
|
|
searchpath_t *s;
|
|
|
|
console::info("Current search path:\n");
|
|
for (s = com_searchpaths; s; s = s->next) {
|
|
if (s->pack) {
|
|
console::info("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
|
|
} else
|
|
console::info("%s\n", s->filename);
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_WriteFile
|
|
|
|
The filename will be prefixed by the current game directory
|
|
============
|
|
*/
|
|
void COM_WriteFile(const char *filename, const void *data, int len) {
|
|
int handle;
|
|
char name[MAX_OSPATH];
|
|
|
|
Sys_mkdir(com_gamedir); //johnfitz -- if we've switched to a nonexistant gamedir, create it now so we don't crash
|
|
|
|
q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, filename);
|
|
|
|
handle = Sys_FileOpenWrite(name);
|
|
if (handle == -1) {
|
|
Sys_Printf("COM_WriteFile: failed on %s\n", name);
|
|
return;
|
|
}
|
|
|
|
Sys_Printf("COM_WriteFile: %s\n", name);
|
|
Sys_FileWrite(handle, data, len);
|
|
Sys_FileClose(handle);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_CreatePath
|
|
============
|
|
*/
|
|
void COM_CreatePath(char *path) {
|
|
char *ofs;
|
|
|
|
for (ofs = path + 1; *ofs; ofs++) {
|
|
if (*ofs == '/') {
|
|
// create the directory
|
|
*ofs = 0;
|
|
Sys_mkdir(path);
|
|
*ofs = '/';
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_filelength
|
|
================
|
|
*/
|
|
long COM_filelength(FILE *f) {
|
|
long pos, end;
|
|
|
|
pos = ftell(f);
|
|
fseek(f, 0, SEEK_END);
|
|
end = ftell(f);
|
|
fseek(f, pos, SEEK_SET);
|
|
|
|
return end;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FindFile
|
|
|
|
Finds the file in the search path.
|
|
Sets com_filesize and one of handle or file
|
|
If neither of file or handle is set, this
|
|
can be used for detecting a file's presence.
|
|
===========
|
|
*/
|
|
static int COM_FindFile(const char *filename, int *handle, FILE **file,
|
|
unsigned int *path_id) {
|
|
searchpath_t *search;
|
|
char netpath[MAX_OSPATH];
|
|
pack_t *pak;
|
|
int i;
|
|
|
|
if (file && handle)
|
|
Sys_Error("COM_FindFile: both handle and file set");
|
|
|
|
file_from_pak = 0;
|
|
|
|
//
|
|
// search through the path, one element at a time
|
|
//
|
|
for (search = com_searchpaths; search; search = search->next) {
|
|
if (search->pack) /* look through all the pak file elements */
|
|
{
|
|
pak = search->pack;
|
|
for (i = 0; i < pak->numfiles; i++) {
|
|
if (strcmp(pak->files[i].name, filename) != 0)
|
|
continue;
|
|
// found it!
|
|
com_filesize = pak->files[i].filelen;
|
|
file_from_pak = 1;
|
|
if (path_id)
|
|
*path_id = search->path_id;
|
|
if (handle) {
|
|
*handle = pak->handle;
|
|
Sys_FileSeek(pak->handle, pak->files[i].filepos);
|
|
return com_filesize;
|
|
} else if (file) {
|
|
/* open a new file on the pakfile */
|
|
*file = fopen(pak->filename, "rb");
|
|
if (*file)
|
|
fseek(*file, pak->files[i].filepos, SEEK_SET);
|
|
return com_filesize;
|
|
} else /* for COM_FileExists() */
|
|
{
|
|
return com_filesize;
|
|
}
|
|
}
|
|
} else /* check a file in the directory tree */
|
|
{
|
|
if (!registered.value) {
|
|
/* if not a registered version, don't ever go beyond base */
|
|
if (strchr(filename, '/') || strchr(filename, '\\'))
|
|
continue;
|
|
}
|
|
|
|
q_snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, filename);
|
|
if (!(Sys_FileType(netpath) & FS_ENT_FILE))
|
|
continue;
|
|
|
|
if (path_id)
|
|
*path_id = search->path_id;
|
|
if (handle) {
|
|
com_filesize = Sys_FileOpenRead(netpath, &i);
|
|
*handle = i;
|
|
return com_filesize;
|
|
} else if (file) {
|
|
*file = fopen(netpath, "rb");
|
|
com_filesize = (*file == NULL) ? -1 : COM_filelength(*file);
|
|
return com_filesize;
|
|
} else {
|
|
return 0; /* dummy valid value for COM_FileExists() */
|
|
}
|
|
}
|
|
}
|
|
|
|
if (strcmp(COM_FileGetExtension(filename), "pcx") != 0
|
|
&& strcmp(COM_FileGetExtension(filename), "tga") != 0
|
|
&& strcmp(COM_FileGetExtension(filename), "lit") != 0
|
|
&& strcmp(COM_FileGetExtension(filename), "vis") != 0
|
|
&& strcmp(COM_FileGetExtension(filename), "ent") != 0)
|
|
console::debug("FindFile: can't find %s\n", filename);
|
|
else console::trace("FindFile: can't find %s\n", filename);
|
|
|
|
if (handle)
|
|
*handle = -1;
|
|
if (file)
|
|
*file = NULL;
|
|
com_filesize = -1;
|
|
return com_filesize;
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
COM_FileExists
|
|
|
|
Returns whether the file is found in the quake filesystem.
|
|
===========
|
|
*/
|
|
bool COM_FileExists(const char *filename, unsigned int *path_id) {
|
|
int ret = COM_FindFile(filename, NULL, NULL, path_id);
|
|
return (ret == -1) ? false : true;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_OpenFile
|
|
|
|
filename never has a leading slash, but may contain directory walks
|
|
returns a handle and a length
|
|
it may actually be inside a pak file
|
|
===========
|
|
*/
|
|
int COM_OpenFile(const char *filename, int *handle, unsigned int *path_id) {
|
|
return COM_FindFile(filename, handle, NULL, path_id);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FOpenFile
|
|
|
|
If the requested file is inside a packfile, a new FILE * will be opened
|
|
into the file.
|
|
===========
|
|
*/
|
|
int COM_FOpenFile(const char *filename, FILE **file, unsigned int *path_id) {
|
|
return COM_FindFile(filename, NULL, file, path_id);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_CloseFile
|
|
|
|
If it is a pak file handle, don't really close it
|
|
============
|
|
*/
|
|
void COM_CloseFile(int h) {
|
|
searchpath_t *s;
|
|
|
|
for (s = com_searchpaths; s; s = s->next)
|
|
if (s->pack && s->pack->handle == h)
|
|
return;
|
|
|
|
Sys_FileClose(h);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
COM_LoadFile
|
|
|
|
Filename are reletive to the quake directory.
|
|
Allways appends a 0 byte.
|
|
============
|
|
*/
|
|
#define LOADFILE_ZONE 0
|
|
#define LOADFILE_HUNK 1
|
|
#define LOADFILE_TEMPHUNK 2
|
|
#define LOADFILE_CACHE 3
|
|
#define LOADFILE_STACK 4
|
|
#define LOADFILE_MALLOC 5
|
|
|
|
static byte *loadbuf;
|
|
static cache_user_t *loadcache;
|
|
static int loadsize;
|
|
|
|
byte *COM_LoadFile(const char *path, int usehunk, unsigned int *path_id) {
|
|
int h;
|
|
byte *buf;
|
|
char base[32];
|
|
int len, nread;
|
|
|
|
buf = NULL; // quiet compiler warning
|
|
|
|
// look for it in the filesystem or pack files
|
|
len = COM_OpenFile(path, &h, path_id);
|
|
if (h == -1)
|
|
return NULL;
|
|
|
|
// extract the filename base name for hunk tag
|
|
COM_FileBase(path, base, sizeof(base));
|
|
|
|
switch (usehunk) {
|
|
case LOADFILE_HUNK:
|
|
buf = (byte *) Hunk_AllocName(len + 1, base);
|
|
break;
|
|
case LOADFILE_TEMPHUNK:
|
|
buf = (byte *) Hunk_TempAlloc(len + 1);
|
|
break;
|
|
case LOADFILE_ZONE:
|
|
buf = (byte *) Z_Malloc(len + 1);
|
|
break;
|
|
case LOADFILE_CACHE:
|
|
buf = (byte *) Cache_Alloc(loadcache, len + 1, base);
|
|
break;
|
|
case LOADFILE_STACK:
|
|
if (len < loadsize)
|
|
buf = loadbuf;
|
|
else
|
|
buf = (byte *) Hunk_TempAlloc(len + 1);
|
|
break;
|
|
case LOADFILE_MALLOC:
|
|
buf = (byte *) malloc(len + 1);
|
|
break;
|
|
default:
|
|
Sys_Error("COM_LoadFile: bad usehunk");
|
|
}
|
|
|
|
if (!buf)
|
|
Sys_Error("COM_LoadFile: not enough space for %s", path);
|
|
|
|
((byte *) buf)[len] = 0;
|
|
|
|
nread = Sys_FileRead(h, buf, len);
|
|
COM_CloseFile(h);
|
|
if (nread != len)
|
|
Sys_Error("COM_LoadFile: Error reading %s", path);
|
|
|
|
return buf;
|
|
}
|
|
|
|
byte *COM_LoadHunkFile(const char *path, unsigned int *path_id) {
|
|
return COM_LoadFile(path, LOADFILE_HUNK, path_id);
|
|
}
|
|
|
|
byte *COM_LoadZoneFile(const char *path, unsigned int *path_id) {
|
|
return COM_LoadFile(path, LOADFILE_ZONE, path_id);
|
|
}
|
|
|
|
byte *COM_LoadTempFile(const char *path, unsigned int *path_id) {
|
|
return COM_LoadFile(path, LOADFILE_TEMPHUNK, path_id);
|
|
}
|
|
|
|
void COM_LoadCacheFile(const char *path, struct cache_user_s *cu, unsigned int *path_id) {
|
|
loadcache = cu;
|
|
COM_LoadFile(path, LOADFILE_CACHE, path_id);
|
|
}
|
|
|
|
// uses temp hunk if larger than bufsize
|
|
byte *COM_LoadStackFile(const char *path, void *buffer, int bufsize, unsigned int *path_id) {
|
|
byte *buf;
|
|
|
|
loadbuf = (byte *) buffer;
|
|
loadsize = bufsize;
|
|
buf = COM_LoadFile(path, LOADFILE_STACK, path_id);
|
|
|
|
return buf;
|
|
}
|
|
|
|
// returns malloc'd memory
|
|
byte *COM_LoadMallocFile(const char *path, unsigned int *path_id) {
|
|
return COM_LoadFile(path, LOADFILE_MALLOC, path_id);
|
|
}
|
|
|
|
byte *COM_LoadMallocFile_TextMode_OSPath(const char *path, long *len_out) {
|
|
FILE *f;
|
|
byte *data;
|
|
long len, actuallen;
|
|
|
|
// ericw -- this is used by Host_Loadgame_f. Translate CRLF to LF on load games,
|
|
// othewise multiline messages have a garbage character at the end of each line.
|
|
// TODO: could handle in a way that allows loading CRLF savegames on mac/linux
|
|
// without the junk characters appearing.
|
|
f = fopen(path, "rt");
|
|
if (f == NULL)
|
|
return NULL;
|
|
|
|
len = COM_filelength(f);
|
|
if (len < 0) {
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
|
|
data = (byte *) malloc(len + 1);
|
|
if (data == NULL) {
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
|
|
// (actuallen < len) if CRLF to LF translation was performed
|
|
actuallen = fread(data, 1, len, f);
|
|
if (ferror(f)) {
|
|
fclose(f);
|
|
free(data);
|
|
return NULL;
|
|
}
|
|
data[actuallen] = '\0';
|
|
|
|
if (len_out != NULL)
|
|
*len_out = actuallen;
|
|
fclose(f);
|
|
return data;
|
|
}
|
|
|
|
const char *COM_ParseIntNewline(const char *buffer, int *value) {
|
|
int consumed = 0;
|
|
sscanf(buffer, "%i\n%n", value, &consumed);
|
|
return buffer + consumed;
|
|
}
|
|
|
|
const char *COM_ParseFloatNewline(const char *buffer, float *value) {
|
|
int consumed = 0;
|
|
sscanf(buffer, "%f\n%n", value, &consumed);
|
|
return buffer + consumed;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_LoadPackFile -- johnfitz -- modified based on topaz's tutorial
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
static pack_t *COM_LoadPackFile(const char *packfile) {
|
|
dpackheader_t header;
|
|
int i;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
int packhandle;
|
|
dpackfile_t info[MAX_FILES_IN_PACK];
|
|
unsigned short crc;
|
|
|
|
if (Sys_FileOpenRead(packfile, &packhandle) == -1)
|
|
return NULL;
|
|
|
|
if (Sys_FileRead(packhandle, &header, sizeof(header)) != (int) sizeof(header) ||
|
|
header.id[0] != 'P' || header.id[1] != 'A' || header.id[2] != 'C' || header.id[3] != 'K')
|
|
Sys_Error("%s is not a packfile", packfile);
|
|
|
|
header.dirofs = LittleLong(header.dirofs);
|
|
header.dirlen = LittleLong(header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
if (header.dirlen < 0 || header.dirofs < 0) {
|
|
Sys_Error("Invalid packfile %s (dirlen: %i, dirofs: %i)",
|
|
packfile, header.dirlen, header.dirofs);
|
|
}
|
|
if (!numpackfiles) {
|
|
Sys_Printf("WARNING: %s has no files, ignored\n", packfile);
|
|
Sys_FileClose(packhandle);
|
|
return NULL;
|
|
}
|
|
if (numpackfiles > MAX_FILES_IN_PACK)
|
|
Sys_Error("%s has %i files", packfile, numpackfiles);
|
|
|
|
if (numpackfiles != PAK0_COUNT)
|
|
com_modified = true; // not the original file
|
|
|
|
newfiles = (packfile_t *) Z_Malloc(numpackfiles * sizeof(packfile_t));
|
|
|
|
Sys_FileSeek(packhandle, header.dirofs);
|
|
if (Sys_FileRead(packhandle, info, header.dirlen) != header.dirlen)
|
|
Sys_Error("Error reading %s", packfile);
|
|
|
|
// crc the directory to check for modifications
|
|
CRC_Init(&crc);
|
|
for (i = 0; i < header.dirlen; i++)
|
|
CRC_ProcessByte(&crc, ((byte *) info)[i]);
|
|
if (crc != PAK0_CRC_V106 && crc != PAK0_CRC_V101 && crc != PAK0_CRC_V100)
|
|
com_modified = true;
|
|
|
|
// parse the directory
|
|
for (i = 0; i < numpackfiles; i++) {
|
|
q_strlcpy(newfiles[i].name, info[i].name, sizeof(newfiles[i].name));
|
|
newfiles[i].filepos = LittleLong(info[i].filepos);
|
|
newfiles[i].filelen = LittleLong(info[i].filelen);
|
|
}
|
|
|
|
pack = (pack_t *) Z_Malloc(sizeof(pack_t));
|
|
q_strlcpy(pack->filename, packfile, sizeof(pack->filename));
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
//Sys_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
|
|
return pack;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_AddGameDirectory -- johnfitz -- modified based on topaz's tutorial
|
|
=================
|
|
*/
|
|
static void COM_AddGameDirectory(const char *base, const char *dir) {
|
|
int i;
|
|
unsigned int path_id;
|
|
searchpath_t *search;
|
|
pack_t *pak, *qspak;
|
|
char pakfile[MAX_OSPATH];
|
|
bool been_here = false;
|
|
|
|
q_strlcpy(com_gamedir, va("%s/%s", base, dir), sizeof(com_gamedir));
|
|
|
|
// assign a path_id to this game directory
|
|
if (com_searchpaths)
|
|
path_id = com_searchpaths->path_id << 1;
|
|
else path_id = 1U;
|
|
|
|
_add_path:
|
|
// add the directory to the search path
|
|
search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
|
search->path_id = path_id;
|
|
q_strlcpy(search->filename, com_gamedir, sizeof(search->filename));
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
// add any pak files in the format pak0.pak pak1.pak, ...
|
|
for (i = 0; ; i++) {
|
|
q_snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak", com_gamedir, i);
|
|
pak = COM_LoadPackFile(pakfile);
|
|
if (i != 0 || path_id != 1 || fitzmode)
|
|
qspak = NULL;
|
|
else {
|
|
bool old = com_modified;
|
|
if (been_here) base = host_parms->userdir;
|
|
q_snprintf(pakfile, sizeof(pakfile), "%s/quakespasm.pak", base);
|
|
qspak = COM_LoadPackFile(pakfile);
|
|
com_modified = old;
|
|
}
|
|
if (pak) {
|
|
search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
|
search->path_id = path_id;
|
|
search->pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
}
|
|
if (qspak) {
|
|
search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
|
search->path_id = path_id;
|
|
search->pack = qspak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
}
|
|
if (!pak) break;
|
|
}
|
|
|
|
if (!been_here && host_parms->userdir != host_parms->basedir) {
|
|
been_here = true;
|
|
q_strlcpy(com_gamedir, va("%s/%s", host_parms->userdir, dir), sizeof(com_gamedir));
|
|
Sys_mkdir(com_gamedir);
|
|
goto _add_path;
|
|
}
|
|
}
|
|
|
|
//==============================================================================
|
|
//johnfitz -- dynamic gamedir stuff -- modified by QuakeSpasm team.
|
|
//==============================================================================
|
|
static void COM_Game_f(void) {
|
|
if (command::argc() > 1) {
|
|
const char *p = command::argv(1)->c_str();
|
|
const char *p2 = command::argv(2)->c_str();
|
|
searchpath_t *search;
|
|
|
|
if (!registered.value) //disable shareware quake
|
|
{
|
|
console::info("You must have the registered version to use modified games\n");
|
|
return;
|
|
}
|
|
|
|
if (!*p || !strcmp(p, ".") || strstr(p, "..") || strstr(p, "/") || strstr(p, "\\") || strstr(p, ":")) {
|
|
console::info("gamedir should be a single directory name, not a path\n");
|
|
return;
|
|
}
|
|
|
|
if (*p2) {
|
|
if (strcmp(p2, "-hipnotic") && strcmp(p2, "-rogue") && strcmp(p2, "-quoth")) {
|
|
console::info("invalid mission pack argument to \"game\"\n");
|
|
return;
|
|
}
|
|
if (!q_strcasecmp(p, GAMENAME)) {
|
|
console::info("no mission pack arguments to %s game\n", GAMENAME);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (Sys_FileType(va("%s/%s", com_basedir, p)) != FS_ENT_DIRECTORY) {
|
|
if (host_parms->userdir == host_parms->basedir || (
|
|
Sys_FileType(va("%s/%s", host_parms->userdir, p)) != FS_ENT_DIRECTORY)) {
|
|
console::info("No such game directory \"%s\"\n", p);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!q_strcasecmp(p, COM_SkipPath(com_gamedir))) //no change
|
|
{
|
|
if (com_searchpaths->path_id > 1) {
|
|
//current game not id1
|
|
if (*p2 && com_searchpaths->path_id == 2) {
|
|
// rely on QuakeSpasm extension treating '-game missionpack'
|
|
// as '-missionpack', otherwise would be a mess
|
|
if (!q_strcasecmp(p, &p2[1]))
|
|
goto _same;
|
|
console::info("reloading game \"%s\" with \"%s\" support\n", p, &p2[1]);
|
|
} else if (!*p2 && com_searchpaths->path_id > 2)
|
|
console::info("reloading game \"%s\" without mission pack support\n", p);
|
|
else goto _same;
|
|
} else {
|
|
_same:
|
|
console::info("\"game\" is already \"%s\"\n", COM_SkipPath(com_gamedir));
|
|
return;
|
|
}
|
|
}
|
|
|
|
com_modified = true;
|
|
|
|
//Kill the server
|
|
CL_Disconnect();
|
|
Host_ShutdownServer(true);
|
|
|
|
//Write config file
|
|
Host_WriteConfiguration();
|
|
|
|
//Kill the extra game if it is loaded
|
|
while (com_searchpaths != com_base_searchpaths) {
|
|
if (com_searchpaths->pack) {
|
|
Sys_FileClose(com_searchpaths->pack->handle);
|
|
Z_Free(com_searchpaths->pack->files);
|
|
Z_Free(com_searchpaths->pack);
|
|
}
|
|
search = com_searchpaths->next;
|
|
Z_Free(com_searchpaths);
|
|
com_searchpaths = search;
|
|
}
|
|
hipnotic = false;
|
|
rogue = false;
|
|
standard_quake = true;
|
|
|
|
if (q_strcasecmp(p, GAMENAME)) //game is not id1
|
|
{
|
|
if (*p2) {
|
|
COM_AddGameDirectory(com_basedir, &p2[1]);
|
|
standard_quake = false;
|
|
if (!strcmp(p2, "-hipnotic") || !strcmp(p2, "-quoth"))
|
|
hipnotic = true;
|
|
else if (!strcmp(p2, "-rogue"))
|
|
rogue = true;
|
|
if (q_strcasecmp(p, &p2[1])) //don't load twice
|
|
COM_AddGameDirectory(com_basedir, p);
|
|
} else {
|
|
COM_AddGameDirectory(com_basedir, p);
|
|
// QuakeSpasm extension: treat '-game missionpack' as '-missionpack'
|
|
if (!q_strcasecmp(p, "hipnotic") || !q_strcasecmp(p, "quoth")) {
|
|
hipnotic = true;
|
|
standard_quake = false;
|
|
} else if (!q_strcasecmp(p, "rogue")) {
|
|
rogue = true;
|
|
standard_quake = false;
|
|
}
|
|
}
|
|
} else // just update com_gamedir
|
|
{
|
|
q_snprintf(com_gamedir, sizeof(com_gamedir), "%s/%s",
|
|
(host_parms->userdir != host_parms->basedir) ? host_parms->userdir : com_basedir,
|
|
GAMENAME);
|
|
}
|
|
|
|
//clear out and reload appropriate data
|
|
Cache_Flush();
|
|
Mod_ResetAll();
|
|
Sky_ClearAll();
|
|
if (!isDedicated) {
|
|
TexMgr_NewGame();
|
|
Draw_NewGame();
|
|
R_NewGame();
|
|
}
|
|
ExtraMaps_NewGame();
|
|
Host_Resetdemos();
|
|
DemoList_Rebuild();
|
|
|
|
console::info("\"game\" changed to \"%s\"\n", COM_SkipPath(com_gamedir));
|
|
|
|
VID_Lock();
|
|
command::buffer::add_text("exec quake.rc\n");
|
|
command::buffer::add_text("vid_unlock\n");
|
|
} else //Diplay the current gamedir
|
|
console::info("\"game\" is \"%s\"\n", COM_SkipPath(com_gamedir));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_InitFilesystem
|
|
=================
|
|
*/
|
|
void COM_InitFilesystem(void) //johnfitz -- modified based on topaz's tutorial
|
|
{
|
|
registered.inscribe();
|
|
cmdline.inscribe();
|
|
command::add("path", COM_Path_f);
|
|
command::add("game", COM_Game_f); //johnfitz
|
|
|
|
auto i = common::check_param("-basedir");
|
|
if (i.has_value() && i.value() < com_argc - 1) {
|
|
q_strlcpy(com_basedir, com_argv[i.value() + 1], sizeof(com_basedir));
|
|
}
|
|
else {
|
|
q_strlcpy(com_basedir, host_parms->basedir, sizeof(com_basedir));
|
|
}
|
|
|
|
const auto j = strlen(com_basedir);
|
|
if (j < 1) Sys_Error("Bad argument to -basedir");
|
|
if ((com_basedir[j - 1] == '\\') || (com_basedir[j - 1] == '/')) {
|
|
com_basedir[j - 1] = 0;
|
|
}
|
|
|
|
// start up with GAMENAME by default (id1)
|
|
COM_AddGameDirectory(com_basedir, GAMENAME);
|
|
|
|
/* this is the end of our base searchpath:
|
|
* any set gamedirs, such as those from -game command line
|
|
* arguments or by the 'game' console command will be freed
|
|
* up to here upon a new game command. */
|
|
com_base_searchpaths = com_searchpaths;
|
|
|
|
// add mission pack requests (only one should be specified)
|
|
if (common::check_param("-rogue").has_value()) {
|
|
COM_AddGameDirectory(com_basedir, "rogue");
|
|
}
|
|
if (common::check_param("-hipnotic").has_value()) {
|
|
COM_AddGameDirectory(com_basedir, "hipnotic");
|
|
}
|
|
if (common::check_param("-quoth").has_value()) {
|
|
COM_AddGameDirectory(com_basedir, "quoth");
|
|
}
|
|
|
|
i = common::check_param("-game");
|
|
if (i.has_value() && i.value() < com_argc - 1) {
|
|
const char *p = com_argv[i.value() + 1];
|
|
if (!*p || !strcmp(p, ".") || strstr(p, "..") || strstr(p, "/") || strstr(p, "\\") || strstr(p, ":")) {
|
|
Sys_Error("gamedir should be a single directory name, not a path\n");
|
|
}
|
|
com_modified = true;
|
|
// don't load mission packs twice
|
|
if (common::check_param("-rogue").has_value() && !q_strcasecmp(p, "rogue")) {
|
|
p = nullptr;
|
|
}
|
|
if (p && common::check_param("-hipnotic").has_value() && !q_strcasecmp(p, "hipnotic")) {
|
|
p = nullptr;
|
|
}
|
|
if (p && common::check_param("-quoth").has_value() && !q_strcasecmp(p, "quoth")) {
|
|
p = nullptr;
|
|
}
|
|
if (p != nullptr) {
|
|
COM_AddGameDirectory(com_basedir, p);
|
|
// QuakeSpasm extension: treat '-game missionpack' as '-missionpack'
|
|
if (!q_strcasecmp(p, "rogue")) {
|
|
rogue = true;
|
|
standard_quake = false;
|
|
}
|
|
if (!q_strcasecmp(p, "hipnotic") || !q_strcasecmp(p, "quoth")) {
|
|
hipnotic = true;
|
|
standard_quake = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
COM_CheckRegistered();
|
|
}
|
|
|
|
|
|
/* The following FS_*() stdio replacements are necessary if one is
|
|
* to perform non-sequential reads on files reopened on pak files
|
|
* because we need the bookkeeping about file start/end positions.
|
|
* Allocating and filling in the fshandle_t structure is the users'
|
|
* responsibility when the file is initially opened. */
|
|
|
|
size_t FS_fread(void *ptr, size_t size, size_t nmemb, fshandle_t *fh) {
|
|
long byte_size;
|
|
long bytes_read;
|
|
size_t nmemb_read;
|
|
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return 0;
|
|
}
|
|
if (!ptr) {
|
|
errno = EFAULT;
|
|
return 0;
|
|
}
|
|
if (!size || !nmemb) {
|
|
/* no error, just zero bytes wanted */
|
|
errno = 0;
|
|
return 0;
|
|
}
|
|
|
|
byte_size = nmemb * size;
|
|
if (byte_size > fh->length - fh->pos) /* just read to end */
|
|
byte_size = fh->length - fh->pos;
|
|
bytes_read = fread(ptr, 1, byte_size, fh->file);
|
|
fh->pos += bytes_read;
|
|
|
|
/* fread() must return the number of elements read,
|
|
* not the total number of bytes. */
|
|
nmemb_read = bytes_read / size;
|
|
/* even if the last member is only read partially
|
|
* it is counted as a whole in the return value. */
|
|
if (bytes_read % size)
|
|
nmemb_read++;
|
|
|
|
return nmemb_read;
|
|
}
|
|
|
|
int FS_fseek(fshandle_t *fh, long offset, int whence) {
|
|
/* I don't care about 64 bit off_t or fseeko() here.
|
|
* the quake/hexen2 file system is 32 bits, anyway. */
|
|
int ret;
|
|
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
|
|
/* the relative file position shouldn't be smaller
|
|
* than zero or bigger than the filesize. */
|
|
switch (whence) {
|
|
case SEEK_SET:
|
|
break;
|
|
case SEEK_CUR:
|
|
offset += fh->pos;
|
|
break;
|
|
case SEEK_END:
|
|
offset = fh->length + offset;
|
|
break;
|
|
default:
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
if (offset < 0) {
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
if (offset > fh->length) /* just seek to end */
|
|
offset = fh->length;
|
|
|
|
ret = fseek(fh->file, fh->start + offset, SEEK_SET);
|
|
if (ret < 0)
|
|
return ret;
|
|
|
|
fh->pos = offset;
|
|
return 0;
|
|
}
|
|
|
|
int FS_fclose(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fclose(fh->file);
|
|
}
|
|
|
|
long FS_ftell(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fh->pos;
|
|
}
|
|
|
|
void FS_rewind(fshandle_t *fh) {
|
|
if (!fh) return;
|
|
clearerr(fh->file);
|
|
fseek(fh->file, fh->start, SEEK_SET);
|
|
fh->pos = 0;
|
|
}
|
|
|
|
int FS_feof(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
if (fh->pos >= fh->length)
|
|
return -1;
|
|
return 0;
|
|
}
|
|
|
|
int FS_ferror(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return ferror(fh->file);
|
|
}
|
|
|
|
int FS_fgetc(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return EOF;
|
|
}
|
|
if (fh->pos >= fh->length)
|
|
return EOF;
|
|
fh->pos += 1;
|
|
return fgetc(fh->file);
|
|
}
|
|
|
|
char *FS_fgets(char *s, int size, fshandle_t *fh) {
|
|
char *ret;
|
|
|
|
if (FS_feof(fh))
|
|
return NULL;
|
|
|
|
if (size > (fh->length - fh->pos) + 1)
|
|
size = (fh->length - fh->pos) + 1;
|
|
|
|
ret = fgets(s, size, fh->file);
|
|
fh->pos = ftell(fh->file) - fh->start;
|
|
|
|
return ret;
|
|
}
|
|
|
|
long FS_filelength(fshandle_t *fh) {
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fh->length;
|
|
}
|
|
|
|
/*
|
|
============================================================================
|
|
LOCALIZATION
|
|
============================================================================
|
|
*/
|
|
typedef struct {
|
|
char *key;
|
|
char *value;
|
|
} locentry_t;
|
|
|
|
typedef struct {
|
|
int numentries;
|
|
int maxnumentries;
|
|
int numindices;
|
|
unsigned *indices;
|
|
locentry_t *entries;
|
|
char *text;
|
|
} localization_t;
|
|
|
|
static localization_t localization;
|
|
|
|
/*
|
|
================
|
|
COM_HashString
|
|
Computes the FNV-1a hash of string str
|
|
================
|
|
*/
|
|
unsigned COM_HashString(const char *str) {
|
|
unsigned hash = 0x811c9dc5u;
|
|
while (*str) {
|
|
hash ^= *str++;
|
|
hash *= 0x01000193u;
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
static size_t mz_zip_file_read_func(void *opaque, mz_uint64 ofs, void *buf, size_t n) {
|
|
if (SDL_RWseek((SDL_RWops*)opaque, (Sint64)ofs, RW_SEEK_SET) < 0)
|
|
return 0;
|
|
#ifdef USE_SDL2
|
|
return SDL_RWread((SDL_RWops*)opaque, buf, 1, n);
|
|
#else
|
|
else {
|
|
int r = SDL_RWread((SDL_RWops*)opaque, buf, 1, n);
|
|
return (r < 0) ? 0 : r;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifndef USE_SDL2 /* no SDL_RWsize in SDL-1.2 */
|
|
static Sint32 SDLCALL SDL_RWsize(SDL_RWops *rw) {
|
|
Sint32 pos, size;
|
|
if ((pos = SDL_RWtell(rw)) < 0) return -1;
|
|
size = SDL_RWseek(rw, 0, RW_SEEK_END);
|
|
SDL_RWseek(rw, pos, RW_SEEK_SET);
|
|
return size;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
================
|
|
LOC_LoadFile
|
|
================
|
|
*/
|
|
void LOC_LoadFile(const char *file) {
|
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char path[1024];
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int i, lineno;
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char *cursor;
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SDL_RWops *rw = NULL;
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Sint64 sz;
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mz_zip_archive archive;
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size_t size = 0;
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// clear existing data
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if (localization.text) {
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free(localization.text);
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localization.text = NULL;
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}
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localization.numentries = 0;
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localization.numindices = 0;
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if (!file || !*file)
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return;
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console::info("\nLanguage initialization\n");
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memset(&archive, 0, sizeof(archive));
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q_snprintf(path, sizeof(path), "%s/%s", com_basedir, file);
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rw = SDL_RWFromFile(path, "rb");
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#if defined(DO_USERDIRS)
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if (!rw) {
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q_snprintf(path, sizeof(path), "%s/%s", host_parms->userdir, file);
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rw = SDL_RWFromFile(path, "rb");
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}
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#endif
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if (!rw) {
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q_snprintf(path, sizeof(path), "%s/QuakeEX.kpf", com_basedir);
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rw = SDL_RWFromFile(path, "rb");
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#if defined(DO_USERDIRS)
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if (!rw) {
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q_snprintf(path, sizeof(path), "%s/QuakeEX.kpf", host_parms->userdir);
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rw = SDL_RWFromFile(path, "rb");
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}
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#endif
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if (!rw) goto fail;
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sz = SDL_RWsize(rw);
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if (sz <= 0) goto fail;
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archive.m_pRead = mz_zip_file_read_func;
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archive.m_pIO_opaque = rw;
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if (!mz_zip_reader_init(&archive, sz, 0)) goto fail;
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localization.text = (char *) mz_zip_reader_extract_file_to_heap(&archive, file, &size, 0);
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if (!localization.text) goto fail;
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mz_zip_reader_end(&archive);
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SDL_RWclose(rw);
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localization.text = (char *) realloc(localization.text, size + 1);
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localization.text[size] = 0;
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} else {
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sz = SDL_RWsize(rw);
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if (sz <= 0) goto fail;
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localization.text = (char *) calloc(1, sz + 1);
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if (!localization.text) {
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fail:
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mz_zip_reader_end(&archive);
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if (rw)
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SDL_RWclose(rw);
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console::info("Couldn't load '%s'\nfrom '%s'\n", file, com_basedir);
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return;
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}
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SDL_RWread(rw, localization.text, 1, sz);
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SDL_RWclose(rw);
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}
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cursor = localization.text;
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// skip BOM
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if ((unsigned char) (cursor[0]) == 0xEF && (unsigned char) (cursor[1]) == 0xBB && (unsigned char) (cursor[2]) ==
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0xBF)
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cursor += 3;
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lineno = 0;
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while (*cursor) {
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char *line, *equals;
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lineno++;
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// skip leading whitespace
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while (q_isblank(*cursor))
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++cursor;
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line = cursor;
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equals = NULL;
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// find line end and first equals sign, if any
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while (*cursor && *cursor != '\n') {
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if (*cursor == '=' && !equals)
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equals = cursor;
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cursor++;
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}
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if (line[0] == '/') {
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if (line[1] != '/')
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console::debug("LOC_LoadFile: malformed comment on line %d\n", lineno);
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} else if (equals) {
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char *key_end = equals;
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bool leading_quote;
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bool trailing_quote;
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locentry_t *entry;
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char *value_src;
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char *value_dst;
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char *value;
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// trim whitespace before equals sign
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while (key_end != line && q_isspace(key_end[-1]))
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key_end--;
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*key_end = 0;
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value = equals + 1;
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// skip whitespace after equals sign
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while (value != cursor && q_isspace(*value))
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value++;
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leading_quote = (*value == '\"');
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trailing_quote = false;
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value += leading_quote;
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// transform escape sequences in-place
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value_src = value;
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value_dst = value;
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while (value_src != cursor) {
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if (*value_src == '\\' && value_src + 1 != cursor) {
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char c = value_src[1];
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value_src += 2;
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switch (c) {
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case 'n': *value_dst++ = '\n';
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break;
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case 't': *value_dst++ = '\t';
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break;
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case 'v': *value_dst++ = '\v';
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break;
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case 'b': *value_dst++ = '\b';
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break;
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case 'f': *value_dst++ = '\f';
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break;
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case '"':
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case '\'':
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*value_dst++ = c;
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break;
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default:
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console::info("LOC_LoadFile: unrecognized escape sequence \\%c on line %d\n", c, lineno);
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*value_dst++ = c;
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break;
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}
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continue;
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}
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if (*value_src == '\"') {
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trailing_quote = true;
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*value_dst = 0;
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break;
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}
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*value_dst++ = *value_src++;
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}
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// if not a quoted string, trim trailing whitespace
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if (!trailing_quote) {
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while (value_dst != value && q_isblank(value_dst[-1])) {
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*value_dst = 0;
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value_dst--;
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}
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}
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if (localization.numentries == localization.maxnumentries) {
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// grow by 50%
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localization.maxnumentries += localization.maxnumentries >> 1;
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localization.maxnumentries = std::max(localization.maxnumentries, 32);
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localization.entries = (locentry_t *) realloc(localization.entries,
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sizeof(*localization.entries) * localization.
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maxnumentries);
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}
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entry = &localization.entries[localization.numentries++];
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entry->key = line;
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entry->value = value;
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}
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if (*cursor)
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*cursor++ = 0; // terminate line and advance to next
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}
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// hash all entries
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localization.numindices = localization.numentries * 2; // 50% load factor
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if (localization.numindices == 0) {
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console::info("No localized strings in file '%s'\n", file);
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return;
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}
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localization.indices = (unsigned *) realloc(localization.indices,
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localization.numindices * sizeof(*localization.indices));
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memset(localization.indices, 0, localization.numindices * sizeof(*localization.indices));
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for (i = 0; i < localization.numentries; i++) {
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locentry_t *entry = &localization.entries[i];
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unsigned pos = COM_HashString(entry->key) % localization.numindices, end = pos;
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for (;;) {
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if (!localization.indices[pos]) {
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localization.indices[pos] = i + 1;
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break;
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}
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++pos;
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if (pos == localization.numindices)
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pos = 0;
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if (pos == end)
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Sys_Error("LOC_LoadFile failed");
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}
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}
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console::info("Loaded %d strings from '%s'\n", localization.numentries, file);
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}
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/*
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================
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LOC_Init
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================
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*/
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void LOC_Init(void) {
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LOC_LoadFile("localization/loc_english.txt");
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}
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/*
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================
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LOC_Shutdown
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================
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*/
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void LOC_Shutdown(void) {
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free(localization.indices);
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free(localization.entries);
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free(localization.text);
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}
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/*
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================
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LOC_GetRawString
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Returns localized string if available, or NULL otherwise
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================
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*/
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const char *LOC_GetRawString(const char *key) {
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unsigned pos, end;
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if (!localization.numindices || !key || !*key || *key != '$')
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return NULL;
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key++;
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pos = COM_HashString(key) % localization.numindices;
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end = pos;
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do {
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unsigned idx = localization.indices[pos];
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locentry_t *entry;
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if (!idx)
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return NULL;
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entry = &localization.entries[idx - 1];
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if (!std::strcmp(entry->key, key))
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return entry->value;
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++pos;
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if (pos == localization.numindices)
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pos = 0;
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} while (pos != end);
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return NULL;
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}
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/*
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================
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LOC_GetString
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Returns localized string if available, or input string otherwise
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================
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*/
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const char *LOC_GetString(const char *key) {
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const char *value = LOC_GetRawString(key);
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return value ? value : key;
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}
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/*
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================
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LOC_ParseArg
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Returns argument index (>= 0) and advances the string if it starts with a placeholder ({} or {N}),
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otherwise returns a negative value and leaves the pointer unchanged
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================
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*/
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static int LOC_ParseArg(const char **pstr) {
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int arg;
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const char *str = *pstr;
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// opening brace
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if (*str != '{')
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return -1;
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++str;
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// optional index, defaulting to 0
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arg = 0;
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while (q_isdigit(*str))
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arg = arg * 10 + *str++ - '0';
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// closing brace
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if (*str != '}')
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return -1;
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*pstr = ++str;
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return arg;
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}
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/*
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================
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LOC_HasPlaceholders
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================
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*/
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bool LOC_HasPlaceholders(const char *str) {
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if (!localization.numindices)
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return false;
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while (*str) {
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if (LOC_ParseArg(&str) >= 0)
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return true;
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str++;
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}
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return false;
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}
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/*
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================
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LOC_Format
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Replaces placeholders (of the form {} or {N}) with the corresponding arguments
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Returns number of written chars, excluding the NUL terminator
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If len > 0, output is always NUL-terminated
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================
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*/
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size_t LOC_Format(const char *format, const char * (*getarg_fn)(int idx, void *userdata), void *userdata, char *out,
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size_t len) {
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size_t written = 0;
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int numargs = 0;
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if (!len) {
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console::debug("LOC_Format: no output space\n");
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return 0;
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}
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--len; // reserve space for the terminator
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while (*format && written < len) {
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const char *insert;
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size_t space_left;
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size_t insert_len;
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int argindex = LOC_ParseArg(&format);
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if (argindex < 0) {
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out[written++] = *format++;
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continue;
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}
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insert = getarg_fn(argindex, userdata);
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space_left = len - written;
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insert_len = std::strlen(insert);
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|
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if (insert_len > space_left) {
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console::debug("LOC_Format: overflow at argument #%d\n", numargs);
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insert_len = space_left;
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}
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std::memcpy(out + written, insert, insert_len);
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written += insert_len;
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}
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if (*format)
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console::debug("LOC_Format: overflow\n");
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out[written] = 0;
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return written;
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}
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