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quakespasm/Quake/cl_demo.cpp
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2026-08-30 12:38:12 -05:00

465 lines
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/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <cstring>
#include <format>
#include "quakedef.hpp"
static void CL_FinishTimeDemo(void);
/*
==============================================================================
DEMO CODE
When a demo is playing back, all NET_SendMessages are skipped, and
NET_GetMessages are read from the demo file.
Whenever cl.time gets past the last received message, another message is
read from the demo file.
==============================================================================
*/
// from ProQuake: space to fill out the demo header for record at any time
static byte *demo_head;
static int *demo_head_sizes;
/*
==============
CL_ClearSignons
==============
*/
void CL_ClearSignons(void) {
VEC_CLEAR(demo_head);
VEC_CLEAR(demo_head_sizes);
cls.signon = 0;
}
/*
==============
CL_StopPlayback
Called when a demo file runs out, or the user starts a game
==============
*/
void CL_StopPlayback(void) {
if (!cls.demoplayback)
return;
fclose(cls.demofile);
cls.demoplayback = false;
cls.demopaused = false;
cls.demofile = NULL;
cls.state = ca_disconnected;
if (cls.timedemo)
CL_FinishTimeDemo();
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
static void CL_WriteDemoMessage(void) {
int len;
int i;
float f;
len = LittleLong(net_message.size());
fwrite(&len, 4, 1, cls.demofile);
for (i = 0; i < 3; i++) {
f = LittleFloat(cl.viewangles[i]);
fwrite(&f, 4, 1, cls.demofile);
}
fwrite(net_message.data(), net_message.size(), 1, cls.demofile);
fflush(cls.demofile);
}
static int CL_GetDemoMessage(void) {
int r, i;
float f;
if (cls.demopaused)
return 0;
// decide if it is time to grab the next message
if (cls.signon == SIGNONS) // always grab until fully connected
{
if (cls.timedemo) {
if (host_framecount == cls.td_lastframe)
return 0; // already read this frame's message
cls.td_lastframe = host_framecount;
// if this is the second frame, grab the real td_starttime
// so the bogus time on the first frame doesn't count
if (host_framecount == cls.td_startframe + 1)
cls.td_starttime = realtime;
} else if (/* cl.time > 0 && */ cl.time <= cl.mtime[0]) {
return 0; // don't need another message yet
}
}
// get the next message
int msgsize;
if (!fread(&msgsize, 4, 1, cls.demofile))
Sys_Error("Demo read error");
VectorCopy(cl.mviewangles[0], cl.mviewangles[1]);
for (i = 0; i < 3; i++) {
r = fread(&f, 4, 1, cls.demofile);
cl.mviewangles[0][i] = LittleFloat(f);
}
if (msgsize > MAX_MSGLEN)
Sys_Error("Demo message > MAX_MSGLEN");
std::uint8_t buf[msgsize];
r = fread(&buf, msgsize, 1, cls.demofile);
net_message.write(buf, msgsize);
if (r != 1) {
CL_StopPlayback();
return 0;
}
return 1;
}
/*
====================
CL_GetMessage
Handles recording and playback of demos, on top of NET_ code
====================
*/
int CL_GetMessage(void) {
int r;
if (cls.demoplayback)
return CL_GetDemoMessage();
while (1) {
r = NET_GetMessage(cls.netcon);
if (r != 1 && r != 2)
return r;
// discard nop keepalive message
if (net_message.size() == 1 && net_message.data()[0] == svc_nop)
console::info("<-- server to client keepalive\n");
else
break;
}
if (cls.demorecording)
CL_WriteDemoMessage();
if (cls.signon < 2) {
// record messages before full connection, so that a
// demo record can happen after connection is done
Vec_Append((void **) &demo_head, 1, net_message.data(), net_message.size());
VEC_PUSH(demo_head_sizes, net_message.size());
}
return r;
}
/*
====================
CL_Stop_f
stop recording a demo
====================
*/
void CL_Stop_f(void) {
if (command::last_source != command::source::command)
return;
if (!cls.demorecording) {
console::info("Not recording a demo.\n");
return;
}
// write a disconnect message to the demo file
net_message.clear();
net_message.write_byte(svc_disconnect);
CL_WriteDemoMessage();
// finish up
fclose(cls.demofile);
cls.demofile = NULL;
cls.demorecording = false;
console::info("Completed demo\n");
// ericw -- update demo tab-completion list
DemoList_Rebuild();
}
/*
====================
CL_Record_f
record <demoname> <map> [cd track]
====================
*/
void CL_Record_f(void) {
int c;
char name[MAX_OSPATH];
int track;
if (command::last_source != command::source::command)
return;
if (cls.demoplayback) {
console::info("Can't record during demo playback\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
c = command::argc();
if (c != 2 && c != 3 && c != 4) {
console::info("record <demoname> [<map> [cd track]]\n");
return;
}
if (strstr(command::argv(1).value_or("").c_str(), "..")) {
console::info("Relative pathnames are not allowed.\n");
return;
}
if (c == 2 && cls.state == ca_connected) {
#if 0
console::info(
"Can not record - already connected to server\nClient demo recording must be started before connecting\n");
return;
#endif
if (cls.signon < 2) {
console::info("Can't record - try again when connected\n");
return;
}
}
// write the forced cd track number, or -1
if (c == 4) {
track = atoi(command::argv(3)->c_str());
console::info("Forcing CD track to %i\n", cls.forcetrack);
} else {
track = -1;
}
q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, command::argv(1).value_or("").c_str());
// start the map up
if (c > 2) {
command::execute_string(std::format("map {:s}", *command::argv(2)), command::source::command);
if (cls.state != ca_connected)
return;
}
// open the demo file
COM_AddExtension(name, ".dem", sizeof(name));
console::info("recording to %s.\n", name);
cls.demofile = fopen(name, "wb");
if (!cls.demofile) {
console::info("ERROR: couldn't create %s\n", name);
return;
}
cls.forcetrack = track;
fprintf(cls.demofile, "%i\n", cls.forcetrack);
cls.demorecording = true;
// from ProQuake: initialize the demo file if we're already connected
if (c == 2 && cls.state == ca_connected) {
static byte tmpbuf[NET_MAXMESSAGE];
net::msg old = net_message;
const auto count = VEC_SIZE(demo_head_sizes);
auto offset = 0;
for (auto i = 0; i < count; i++) {
net_message = net::msg{};
net_message.write(&demo_head[offset], demo_head_sizes[i]);
offset += demo_head_sizes[i];
CL_WriteDemoMessage();
}
net_message.clear();
// current names, colors, and frag counts
for (auto i = 0; i < cl.maxclients; i++) {
net_message.write_byte(svc_updatename);
net_message.write_byte(i);
net_message.write_string(cl.scores[i].name);
net_message.write_byte(svc_updatefrags);
net_message.write_byte(i);
net_message.write_short(cl.scores[i].frags);
net_message.write_byte(svc_updatecolors);
net_message.write_byte(i);
net_message.write_byte(cl.scores[i].colors);
}
// send all current light styles
for (auto i = 0; i < MAX_LIGHTSTYLES; i++) {
net_message.write_byte(svc_lightstyle);
net_message.write_byte(i);
net_message.write_string(cl_lightstyle[i].map);
}
// what about the CD track or SVC fog... future consideration.
net_message.write_byte(svc_updatestat);
net_message.write_byte(STAT_TOTALSECRETS);
net_message.write_long(cl.stats[STAT_TOTALSECRETS]);
net_message.write_byte(svc_updatestat);
net_message.write_byte(STAT_TOTALMONSTERS);
net_message.write_long(cl.stats[STAT_TOTALMONSTERS]);
net_message.write_byte(svc_updatestat);
net_message.write_byte(STAT_SECRETS);
net_message.write_long(cl.stats[STAT_SECRETS]);
net_message.write_byte(svc_updatestat);
net_message.write_byte(STAT_MONSTERS);
net_message.write_long(cl.stats[STAT_MONSTERS]);
// view entity
net_message.write_byte(svc_setview);
net_message.write_short(cl.viewentity);
// signon
net_message.write_byte(svc_signonnum);
net_message.write_byte(3);
CL_WriteDemoMessage();
// restore net_message
net_message = old;
}
}
/*
====================
CL_PlayDemo_f
play [demoname]
====================
*/
void CL_PlayDemo_f(void) {
char name[MAX_OSPATH];
if (command::last_source != command::source::command)
return;
if (command::argc() != 2) {
console::info("playdemo <demoname> : plays a demo\n");
return;
}
// disconnect from server
CL_Disconnect();
// open the demo file
std::strncpy(name, command::argv(1).value_or("").c_str(), sizeof(name));
COM_AddExtension(name, ".dem", sizeof(name));
console::info("Playing demo from %s.\n", name);
COM_FOpenFile(name, &cls.demofile, NULL);
if (!cls.demofile) {
console::info("ERROR: couldn't open %s\n", name);
cls.demonum = -1; // stop demo loop
return;
}
// ZOID, fscanf is evil
// O.S.: if a space character e.g. 0x20 (' ') follows '\n',
// fscanf skips that byte too and screws up further reads.
// fscanf (cls.demofile, "%i\n", &cls.forcetrack);
if (fscanf(cls.demofile, "%i", &cls.forcetrack) != 1 || fgetc(cls.demofile) != '\n') {
fclose(cls.demofile);
cls.demofile = NULL;
cls.demonum = -1; // stop demo loop
console::info("ERROR: demo \"%s\" is invalid\n", name);
return;
}
cls.demoplayback = true;
cls.demopaused = false;
cls.state = ca_connected;
// get rid of the menu and/or console
key_dest = key_game;
}
/*
====================
CL_FinishTimeDemo
====================
*/
static void CL_FinishTimeDemo(void) {
int frames;
float time;
cls.timedemo = false;
// the first frame didn't count
frames = (host_framecount - cls.td_startframe) - 1;
time = realtime - cls.td_starttime;
if (!time)
time = 1;
console::info("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames / time);
}
/*
====================
CL_TimeDemo_f
timedemo [demoname]
====================
*/
void CL_TimeDemo_f(void) {
if (command::last_source != command::source::command)
return;
if (command::argc() != 2) {
console::info("timedemo <demoname> : gets demo speeds\n");
return;
}
CL_PlayDemo_f();
if (!cls.demofile)
return;
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_startframe = host_framecount;
cls.td_lastframe = -1; // get a new message this frame
}